The Book of Death Mask
The Book of Death Mask C3G MARVEL CON EXCLUSIVE 2021 RELEASE NAME http://heroscapers.com/c3g/released/...Mask_comic.png Comic PDF http://heroscapers.com/c3g/released/...hMask_mini.png Mini PDF The figure used for this unit is a Heroclix figure from the WizKids Promos: 2013 Convention Exclusive set. Its model number and name are #M-007 / Death Mask. _________________________________________________________________ Character Bio - In a world where Wade Wilson has the powers and ambition of Doctor Doom, he rules a vast criminal empire. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
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Re: The Book of Death Mask (Design)
NAME = DEATH MASK
SECRET IDENTITY = WADE WILSON (CO) SPECIES = MUTATE UNIQUENESS = UNIQUE HERO CLASS = MASTERMIND PERSONALITY = AMBITIOUS SIZE/HEIGHT = MEDIUM 5 LIFE = 6 MOVE = 6 RANGE = 6 ATTACK = 6 DEFENSE = 6 POINTS = 500 TAKE DOWN THE BIG BOYS At the start of each round, if Death Mask does not have a Target on the battlefield, you must choose an enemy figure on the battlefield with the highest Life number listed on its card to be his Target. When Death Mask's Target is destroyed, place it on this card. Add 1 to Death Mask's Life number for each Target on this card. CRIMINAL MASTERMIND GUY After revealing an Order Marker on this card and before taking a turn with Death Mask, you may take a turn with a Unique Hero you control that is an Assassin or Criminal. You may not take additional turns with figures other than Death Mask. After each figure's turn, if Death Mask's Target received at least one wound during that turn, roll an unblockable attack die against the Target. BY ANY MEANS NECESSARY Instead of moving and attacking with Death Mask, roll one combat die for each Wound Marker on this card. For each skull rolled, remove a Wound Marker from this card. For each shield rolled, you must choose Death Mask or a figure adjacent to Death Mask to receive a wound. SUPER STRENGTH FLYING |
Re: The Book of Death Mask (Design)
Mini:
Spoiler Alert!
Comic:
Spoiler Alert!
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Re: The Book of Death Mask (Design)
We left off at the con still talking through some ideas on how to marry Regeneration and the last power - I know Jekyll had something people liked, but I was far too sleepy at the time to properly digest it or remember it now.
I know there was also some pushback on the Regeneration mechanics here since Deadpool is a passive healer - personally I don't mind that on Wade (or weird riffs on Wade) because his healing tends to work however is funniest, and you get prolonged scenes of him sticking bodyparts back together and suchlike. :2cents: I also worry a bit that moving away from the Regeneration mechanic might take some of the dynamism away from boosting Life, but that'd probably depend on what we moved to. Something to keep in mind though. |
Re: The Book of Death Mask (Design)
While flying, I had an idea. What about something like this to sell both of those themes:
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Re: The Book of Death Mask (Design)
I could get behind that.
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Re: The Book of Death Mask (Design)
BY ANY MEANS NECESSARY or another title could also work. Regenerating, hurting the enemy to heal himself, or if necessary, using his allies to do it.
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Re: The Book of Death Mask (Design)
I think you need something to clarify the size of the window the Target needs to receive wounds in for the unblockables.
"At the end of that Hero's turn and at the end of Death Mask's turn, if Death Mask's Target received at least one wound during that turn, roll an unblockable attack die against the Target." something like that. -- Yeah I think the best idea here is just to do "Regeneration that can eat people" in some way since right now the two 'healing' powers feel a bit odd and redundant. I was thinking of a sorta similar idea, but one where you could nom on your own dudes to salvage a botched Regen roll if you're looking for other options: BETTER REGENERATION THROUGH EATTING PEOPLE Instead of attacking with Death Mask, roll one combat die for each Wound Marker on this card. Then, you may choose any number of figures you control adjacent to Deathmask and inflict one wound on each of those figures. For each skull rolled and each wound inflicted, you may remove a Wound Marker from this card. |
Re: The Book of Death Mask (Design)
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POWER HUNGRY for the first and maybe DARK DEALINGS for the second? |
Re: The Book of Death Mask (Design)
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Re: The Book of Death Mask (Design)
Yeah, worthwhile clarification. :up:
Also digging the SW spin on sacrificing people for Regeneration. |
Re: The Book of Death Mask (Design)
Wow, shocker. Getting sleep created some great ideas, lol. Really love this design, btw!
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Re: The Book of Death Mask (Design)
Cool design!
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Re: The Book of Death Mask (Design)
Preferences between the SW idea/Ark idea?
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Re: The Book of Death Mask (Design)
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I think going with Ark's power name and SW's power would work great. |
Re: The Book of Death Mask (Design)
Y'all are working to address the major thing that stuck out to me. :up: I like both Ark's and SW's takes.
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Re: The Book of Death Mask (Design)
I like the fixes! I think I have a very slight preference to SW's, but both are solid.
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Re: The Book of Death Mask (Design)
Cool with SW’s as well.
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Re: The Book of Death Mask (VOTE for Initial)
Alright, sounds like we've got a very slight lean toward the SW spin, so let's go to initial with that.
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Re: The Book of Death Mask (VOTE for Initial)
yea
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Re: The Book of Death Mask (VOTE for Initial)
yea
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Re: The Book of Death Mask (VOTE for Initial)
Yea
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Re: The Book of Death Mask (VOTE for Initial)
Yea
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Re: The Book of Death Mask (Wait for Initial)
This passes
I can hit him Friday evening/Saturday morning. Up for grabs if someone else wants to keep him moving faster than that! |
Re: The Book of Death Mask (Wait for Initial)
Should list your group who brainstormed this in the OP like I did in the threads I started for history sake. :)
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Re: The Book of Death Mask (Wait for Initial)
Sure, what the hey!
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Re: The Book of Death Mask (Wait for Initial)
Didn’t know these were posted. I’ll catch up but I wanted to say that I’m not completely happy with the last power. It makes it feel more like a life drain thing since it’s based on wounds given.
Perhaps something like each skull rolled may be used to heal or inflict a wound? |
Re: The Book of Death Mask (Wait for Initial)
It's only partially based on wounds given - there is a life drain aspect to it, but that's mainly just to supplement when normal healing isn't getting the job done. I like that because it feels like doing a Doom thing when you're not Deadpooling well enough.
Sounds like you're more liking the kind of thing Ark suggested though? |
Re: The Book of Death Mask (Wait for Initial)
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Re: The Book of Death Mask (Wait for Initial)
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Re: The Book of Death Mask (Wait for Initial)
The "throw your teammates under the bus" portion of the mechanic is one I'm most fine with losing honestly. The other two powers are the meat.
ACTIVE HEALING (or something to keep him out of HFX and other Hub teams) After revealing an OM on this card you may remove a Wound Marker from this card. and reusing this... CRIMINAL DECEPTION If a Criminal figure you control is within clear line of sight of Lex Luthor, Lex Luthor cannot be attacked and he will not take any leaving engagement attacks Both way shorter than what's in the OP and gets the same idea across? Or new idea...make it a gamble ACTIVE HEALING After revealing an Order Marker on this card, you may reveal the X Order Marker to heal X wounds. X is the number of revealed OM on this card. So it could be 4 per round like HFX figures but if you get hit hard earlier you can burn it to heal a few wounds earlier. |
Re: The Book of Death Mask (Wait for Initial)
Thematically I don't really get Criminal Deception here. Like, that's a power that says to me that Lex is going "I'm totally legit, that guy over there is the real threat!" and that's not really something Death Mask does.
I think mechanically that's moving us back toward what people originally took issue with, having multiple tools that do the same job. I really like throwing teammates under the bus because it checks out as both a Deadpool thing and a Doom thing. I'm also a little confused about the suggested changes to the healing mechanic - I thought your complaint was about being able to do the 'life drain' thing in addition to the healing, so I'm not sure why we're also changing the healing? (Hope you don't feel like you're getting shut down here - just trying to articulate what I like about the current direction. Holding off on the initial while we talk this through, not looking to blow past your issues with it) |
Re: The Book of Death Mask (Wait for Initial)
I think for me since the wounding comes, not when defending an attack, but on his own attack phase it feels too much like a life drain power and not a throw a teammate in the line of fire, in which case you lose the one power that felt Deadpool-y...the healing.
That's my thoughts in a nut shell. |
Re: The Book of Death Mask (Wait for Initial)
How would you feel if the power otherwise had the same mechanics as the SP, but it triggered once a round for free (maybe on an X reveal) instead of being an 'instead of attacking' thing?
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Re: The Book of Death Mask (Wait for Initial)
@japes
^ Bump on the above question.
Sorry, completely lost track of this one between one thing and another! Would like to get this moving again though. |
Re: The Book of Death Mask (Wait for Initial)
So you mean something like this?
BY ANY MEANS NECESSARY At the end of the round you may reveal the XOM on this card. If you do, roll one combat die for each Wound Marker on this card. Then, you may choose any number of figures you control adjacent to Death Mask and inflict one wound on each of those figures. For each skull rolled and each wound inflicted, you may remove a Wound Marker from this card. Honestly, not really. I'm having trouble seeing it as a throw his minions in front of the bullet so to speak and more lets take life away there to heal it here. I'm kind of at a loss. Like if we try to represent the healing with just high life then we step all over the keynote first power so that's a no go. We want to avoid HFX for obvious reasons. We can try something similar to Arkham's Wolverine to represent the healing in a different way and just lose the throw someone in the way part since we aren't really hitting that narratively here anyway. |
Re: The Book of Death Mask (Wait for Initial)
Personally I think the Regeneration-style healing is a big part of the hook here and I'd be reluctant to move away from it. The healing power as it stands is definitely doing a side of life-drain stuff. Not the main feature, but the life drain theme is in there. It's a different spin on sacrificing people than what we originally had, but it still tracks thematically for me.
Spitballing, here's a third take riffing on Soundwarp's and Ark's: Quote:
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Re: The Book of Death Mask (Wait for Initial)
I can dig it. :up:
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Re: The Book of Death Mask (Wait for Initial)
Looks fun to me.
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Re: The Book of Death Mask (Wait for Initial)
Promising initial feedback! Any thoughts from
@japes
? Also any takes on the friendly restriction I wasn't sure about in there?
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Re: The Book of Death Mask (Wait for Initial)
I like that actually.
I’m ok either way on the friendly. |
Re: The Book of Death Mask (Wait for Initial)
Good with either. I’d imagine it’s just a matter of points really more than balance. May lean towards leaving it open as it creates more strategic placement opportunities.
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Re: The Book of Death Mask (Wait for Initial)
Awesome! Any other thoughts/feelings/concerns? (From anyone, but particularly calling out
@Dr. Jekyll
as the last member of the initial brainstorm group)
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Re: The Book of Death Mask (Wait for Initial)
Sorry I haven't commented here in a while. I really dig that power, I think it would be cool to leave out the friendly part. Having him put wounds on anyone while attempting to heal would be fun and make some opponents think twice about engaging him. Either way, it sounds pretty cool and is going in a good direction.
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Re: The Book of Death Mask (Wait for Initial)
Right on! Updated the SP. Will plan on knocking an initial out this weekend.
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Re: The Book of Death Mask (Wait for Initial)
woo hoo.
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Re: The Book of Death Mask (Design)
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Clarifying questions: The "during that turn" seems like it could cause confusion. Is it referring to the Criminal/Assassin's turn, Death Mask's turn, or the player's turn? Potential questions (with my understanding of the answers). If these aren't what everyone else is thinking, please advise. The unblockable against the Target only gets rolled if you take the additional turn with the Assassin/Criminal and the Target received a wound during either the Assassin/Criminal's turn or Death Mask's turn? (YES) Target = Superman OM1 on Death Mask, takes turn with Battlesuit Lex who wounds Target. Death Mask attacks but does not wound Target. Roll the unblockable? (YES) OM2 on Death Mask, takes turn with Battlesuit Lex who does not wound Target. Death Mask attacks and wounds Target. Roll the unblockable? (YES) OM3 on Death Mask, takes turn with Battlesuit Lex who does not wound Target. Death Mask engages Target and uses BY ANY MEANS NECESSARY, wounding Target. Roll the unblockable? (YES) Thank you for aiding with an old man's feeble-mindedness. :grandfather: |
Re: The Book of Death Mask (Design)
(Allowing that this isn't really a Ronin LD, my understanding of our intent here)
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It seems like you're interpreting what's in the SP: Quote:
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