Matt HelmCaptain Underpants |
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November 5th, 2016 |
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So with that said A3n, I think I'm ready f... |
September 29th, 2016 |
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February 17th, 2015 |
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chas - It's interesting t... |
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Quotes
August 5th, 2020 |
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August 2nd, 2020 |
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July 26th, 2020 |
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July 25th, 2020 |
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July 21st, 2020 |
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July 20th, 2020 |
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COORDINAT... |
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COORDINATED ... |
July 18th, 2020 |
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July 17th, 2020 |
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July 14th, 2020 |
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July 7th, 2020 |
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July 3rd, 2020 |
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June 23rd, 2020 |
12:03 PM - Matt Helm quoted A3n in post Re: HelmAverse Supers - Reinforcements Designed Black Panther looks like... |
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June 22nd, 2020 |
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Blog
View Matt Helm's BlogRecent Entries
Latest Entry
Posted March 3rd, 2010 at 01:54 AM
Comments 9
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Thankfully, the number of custom makers in the Marvel section has recently exploded. More custom makers means more options for players, more general interest in Marvelscape, and most importantly, more ideas. We can never have too many ideas.
Making customs has always been about the individual’s vision. Therefore, many of the custom makers create widely different cards that may have fun elements, but honestly might not play well together. What I’m going to try and do is explain my philosophy on building a custom and outline each choice made. Hopefully, this will allow others to understand what they like, what they want to do, and how they should think about getting there.
Theme vs. Mechanics
The first thing you have to ask yourself is what is more important, representing the most accurate individual character, or developing a representation of the idea and making it work within the Heroscape strategy game system. I would venture to say that...
Making customs has always been about the individual’s vision. Therefore, many of the custom makers create widely different cards that may have fun elements, but honestly might not play well together. What I’m going to try and do is explain my philosophy on building a custom and outline each choice made. Hopefully, this will allow others to understand what they like, what they want to do, and how they should think about getting there.
Theme vs. Mechanics
The first thing you have to ask yourself is what is more important, representing the most accurate individual character, or developing a representation of the idea and making it work within the Heroscape strategy game system. I would venture to say that...
Recent Comments
Quote:
This would be a great |
Posted March 7th, 2010 at 11:52 AM by GreyOwl
This would be a great...
Posted March 5th, 2010 at 11:42 AM by Sherman Davies
One of the best blog...
Posted March 5th, 2010 at 11:37 AM by Sherman Davies