![]() ![]() ![]() ![]() ![]() ![]() ![]() Confred
Empty Fist Shaking Power Codex Architect |
Last Activity: Yesterday 10:19 PM
About Me
- About Confred
- Location
- USA - VA
- Occupation
- Librarian, Game Developer
- Interests
- Art, Philosophy, Design, Gaming, Fantasy, Warhammer, Heroscape, Politics, EverQuest, Tourism
-
Signature
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Let's take your vision to pristine together.
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Mentions
October 1st, 2019 |
10:33 PM - Dr.Goomonkey mentioned Confred in post Re: QC3 Summertime Chops Contest - CONGRATS LUMOVANIS! ...st Toogwick_tuk Confred Ninja Status Dys... |
August 1st, 2019 |
10:05 AM - Confred mentioned Ericth74 in post Re: Heroes of Fiction: Design Thread [deleted post] |
10:05 AM - Confred mentioned Zetsubo in post Re: Heroes of Fiction: Design Thread [deleted post] |
10:05 AM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread [deleted post] |
10:05 AM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread [deleted post] |
10:05 AM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread [deleted post] |
10:05 AM - Confred mentioned McHotcakes in post Re: Heroes of Fiction: Design Thread [deleted post] |
10:05 AM - Confred mentioned machinekng in post Re: Heroes of Fiction: Design Thread [deleted post] |
10:05 AM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread [deleted post] |
10:05 AM - Confred mentioned CJtheMighty in post Re: Heroes of Fiction: Design Thread [deleted post] |
10:05 AM - Confred mentioned Barry allen in post Re: Heroes of Fiction: Design Thread [deleted post] |
July 17th, 2019 |
11:53 PM - Dr.Goomonkey mentioned Confred in post Re: Quarterly Custom Competition Center - CONGRATS LAZY ORAN ...rBeast Toogwick_tuk Confred Ninja Status Dysole ... |
July 9th, 2019 |
01:59 AM - McHotcakes mentioned Confred in post Re: Heroes of Fiction: Design Thread ...
Also nice video Confred |
July 6th, 2019 |
03:29 PM - Confred mentioned CJtheMighty in post Re: Heroes of Fiction: Design Thread ...e Friday, July 12.
CJtheMighty is on deck after me ... |
03:28 PM - Confred mentioned McHotcakes in post Re: Heroes of Fiction: Design Thread ...58_original.jpg
McHotcakes is the current desig... |
July 2nd, 2019 |
02:40 PM - Confred mentioned McHotcakes in post Re: Heroes of Fiction: Design Thread McHotcakes negation and flavor ... |
June 5th, 2019 |
08:55 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread ...blewalker, Zetsubo, Tornado, William099, JC McMi... |
08:55 PM - Confred mentioned Zetsubo in post Re: Heroes of Fiction: Design Thread ...akes, Taeblewalker, Zetsubo, Tornado, William099... |
08:55 PM - Confred mentioned William099 in post Re: Heroes of Fiction: Design Thread ..., Zetsubo, Tornado, William099, JC McMinis any thou... |
08:55 PM - Confred mentioned Taeblewalker in post Re: Heroes of Fiction: Design Thread McHotcakes, Taeblewalker, Zetsubo, Tornado, W... |
Quotes
August 1st, 2020 |
09:37 PM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread Stray thought
MASTER ASSA... |
02:45 PM - Taeblewalker quoted Confred in post Re: Heroes of Fiction: Design Thread Stray thought
MASTER ASSA... |
July 24th, 2020 |
07:32 PM - Confred quoted TannMan in post Re: Heroes of Fiction: Design Thread ...
This is probably an ina... |
July 18th, 2020 |
01:40 PM - Confred quoted SirGalahad in post Re: Heroes of Fiction: Design Thread VISCERAL MOVEMENT
John Wick ma... |
02:48 AM - SirGalahad quoted Confred in post Re: Heroes of Fiction: Design Thread VISCERAL MOVEMENT
John Wick... |
12:45 AM - Confred quoted SirGalahad in post Re: Heroes of Fiction: Design Thread VISCERAL MOVEMENT
John Wick ma... |
July 15th, 2020 |
01:41 PM - SirGalahad quoted Confred in post Re: Heroes of Fiction: Design Thread VISCERAL MOVEMENT
John Wick ... |
July 14th, 2020 |
11:43 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Ok updated card with the new ab... |
July 8th, 2020 |
08:59 PM - Confred quoted Alexandros in post Re: [Pod 2] Nahiri, Fury in Stone Lots to catch up on here!
I... |
July 3rd, 2020 |
11:58 PM - flameslayer93 quoted Confred in post Re: [Pod 2] Nahiri, Fury in Stone I was thinking about the inc... |
June 28th, 2020 |
11:32 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread I like this. Should we specify ... |
June 27th, 2020 |
01:54 PM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread https://www.heroscapers.com/... |
June 26th, 2020 |
11:38 PM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread Commentary:
MASTER ASSASSIN... |
June 25th, 2020 |
11:31 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Sorry life's been busy. I want ... |
June 23rd, 2020 |
11:15 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Sorry life's been busy. I want ... |
June 15th, 2020 |
12:45 AM - Confred quoted Astroking112 in post Re: [Pod 2] Nahiri, Fury in Stone Can't say that I love the idea of... |
12:45 AM - Confred quoted Captain Stupendous in post Re: [Pod 2] Nahiri, Fury in Stone Can't say that I love the idea of drago... |
June 13th, 2020 |
04:29 PM - Astroking112 quoted Confred in post Re: [Pod 2] Nahiri, Fury in Stone Can't say that I love the id... |
02:57 PM - Confred quoted Captain Stupendous in post Re: [Pod 2] Rhox Veterans - Design I'm in favor of moving forward with the... |
02:51 PM - Confred quoted Captain Stupendous in post Re: [Pod 2] Nahiri, Fury in Stone Can't say that I love the idea of drago... |
Blog
View Confred's BlogRecent Entries
Latest Entry
Posted in
Uncategorized
Hard to believe this project is three years old.
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Posted in
Uncategorized
Download page:
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
Posted in
Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.