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- My C3G Public Designs | My Hero Academia Workshop | My Classic Customs
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- My C3G Public Designs | My Hero Academia Workshop | My Classic Customs
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Blog
View Shiftrex's BlogRecent Entries
Latest Entry
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C3G 2.0 is a high paced game with well designed factions.
This is my analysis and classification of different roles that a piece can have in the updated game. These are personal design notes for me to reference that'll help building and design in the future.
My classification of roles emphasizes a primary role and then an attribute. The primary role identifies what the unit does in the team while the secondary role denotes the playstyle or how that unit accomplishes that action in the team
Team Leader
Team Leaders have two regular traits that define them. The first is that they can often recruit others to their faction. The second is that...
This is my analysis and classification of different roles that a piece can have in the updated game. These are personal design notes for me to reference that'll help building and design in the future.
Contents
- Identified Roles
- Explanation of Roles
- Relations between Roles
Identified Roles
My classification of roles emphasizes a primary role and then an attribute. The primary role identifies what the unit does in the team while the secondary role denotes the playstyle or how that unit accomplishes that action in the team
Primary Role
- Team Leader
- One Man Army
- Bruiser
- DPS
- Tank
Attribute
- Ranged
- Melee
- Utility
- Filler
Explanation of Roles
Team Leader
Team Leaders have two regular traits that define them. The first is that they can often recruit others to their faction. The second is that...
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Test Subject:
HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.
SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.
Armies:
280 4th Massachusetts Line x4
110 Alastair MacDirk
390, 17 hexes
vs
250 Wulfing Hunters
...
GENERAL = JANDAR
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50
HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.
SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.
GAME 1
Map: Iceberg Lettuc (Dagmar, Valda)Armies:
280 4th Massachusetts Line x4
110 Alastair MacDirk
390, 17 hexes
vs
250 Wulfing Hunters
...
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Test Subject:
HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.
SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.
Armies:
210 The Axegrinders of Burning Forge x3
60 Darrak Ambershard
210 Braxas
90 Black Wyrmling x3
570, 18 hexes
...
GENERAL = JANDAR
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50
HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.
SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.
GAME 1
Map: Wyrmwalk (Lodin, Kelda)Armies:
210 The Axegrinders of Burning Forge x3
60 Darrak Ambershard
210 Braxas
90 Black Wyrmling x3
570, 18 hexes
...
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Test Subject:
HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.
SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.
Armies:
120 Krug
50 Nerak the Glacian Swog Rider
200 Arrow Gruts x5
20 Marcu Esenwein
130 Calibrax the Kyrie Warrior...
GENERAL = JANDAR
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50
HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.
SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.
GAME 1
Map: Running Hot (Wannok, Dagmar)Armies:
120 Krug
50 Nerak the Glacian Swog Rider
200 Arrow Gruts x5
20 Marcu Esenwein
130 Calibrax the Kyrie Warrior...
Posted in
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Test Subject:
HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.
SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.
Armies:
105 Sir Gilbert
280 Knights of Weston x4
80 Finn the Viking Champion
30 Guilty McCreech
495, 19 hexes...
GENERAL = JANDAR
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50
HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.
SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.
GAME 1
Map: Home of the Drudge (Wannok, Dagmar)Armies:
105 Sir Gilbert
280 Knights of Weston x4
80 Finn the Viking Champion
30 Guilty McCreech
495, 19 hexes...