ConfredEmpty Fist Shaking Power Codex Architect |
Last Activity: April 18th, 2024 08:43 PM
About Me
- About Confred
- Location
- USA - VA
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Signature
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Let's take your vision to pristine together.
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Mentions
September 19th, 2016 |
03:29 PM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread Dysole CJtheMighty
PSYCHI... |
03:29 PM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread Dysole CJtheMighty
PSYCHIC DR... |
September 18th, 2016 |
12:29 AM - JC McMinis mentioned Confred in post Re: Heroes of Fiction: Design Thread ...nding approval from Confred and McHotcakes who a... |
September 15th, 2016 |
03:46 PM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread ... are correct thanks JC McMinis
I worry i designed ... |
September 1st, 2016 |
09:05 PM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread Dysole I don't want the thr... |
August 26th, 2016 |
04:02 PM - JC McMinis mentioned Confred in post Re: Heroes of Fiction: Design Thread ...ck proposal before Confred pick his Hero. I pro... |
12:36 PM - CJofCourse mentioned Confred in post Re: Heroes of Fiction: Design Thread ...er was here, giving Confred the next choice. |
August 23rd, 2016 |
09:25 AM - JC McMinis mentioned Confred in post Re: Heroes of Fiction: Design Thread .....what do you think Confred.....is she ready to ... |
August 15th, 2016 |
10:41 PM - JC McMinis mentioned Confred in post Re: Heroes of Fiction: Design Thread ...ted on the hit zone Confred. I like the wording ... |
10:22 PM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread ...an empty space.
JC McMinis I like the figure ar... |
07:00 AM - JC McMinis mentioned Confred in post Re: Heroes of Fiction: Design Thread ...ier suggestion by Confred I bolded the tweak.
... |
August 7th, 2016 |
12:11 AM - CJofCourse mentioned Confred in post Re: Heroes of Fiction: Design Thread ... version please?
Confred is reminding us of t... |
August 6th, 2016 |
10:35 AM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread CJtheMighty I apologize, to cla... |
July 29th, 2016 |
08:41 AM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread CJtheMighty 12 is the number us... |
July 22nd, 2016 |
10:23 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread Tornado Interesting thoughts... |
05:31 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread Exactly. Tornado C5 covers the basics... |
08:08 AM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread Tornado
The ideal list is:
C... |
July 21st, 2016 |
09:52 AM - Confred mentioned chas in post Re: Porting AotP Into Scape chas Sounds good |
July 20th, 2016 |
12:55 PM - Confred mentioned McHotcakes in post Re: Heroes of Fiction: Design Thread McHotcakes first, don't think y... |
July 19th, 2016 |
02:05 PM - McHotcakes mentioned Confred in post Re: Heroes of Fiction: Design Thread ...n Freerunning.
Confred I'm okay with droppi... |
Quotes
October 18th, 2019 |
12:10 PM - Confred quoted Knox in post Re: Heroes of Fiction: Design Thread [quote=Confred;2325106]
... |
12:10 PM - Confred quoted CzarChasm in post Re: Heroes of Fiction: Design Thread [quote=Confred;2325106]
Is th... |
08:09 AM - CzarChasm quoted Confred in post Re: Heroes of Fiction: Design Thread [quote=Confred;2325106]
Is that af... |
01:21 AM - Knox quoted Confred in post Re: Heroes of Fiction: Design Thread [quote=Taeblewalker;2325081]... |
01:19 AM - Knox quoted Confred in post Re: Heroes of Fiction: Design Thread https://www.heroscapers.com/... |
October 17th, 2019 |
09:45 PM - Confred quoted Taeblewalker in post Re: Heroes of Fiction: Design Thread Am I still in the designers rotat... |
09:43 PM - Confred quoted Knox in post Re: Heroes of Fiction: Design Thread https://www.heroscapers.c... |
05:04 PM - Knox quoted Confred in post Re: Heroes of Fiction: Design Thread https://www.heroscapers.com/... |
04:17 PM - Confred quoted Knox in post Re: Heroes of Fiction: Design Thread This thread is absurdly l... |
October 16th, 2019 |
10:05 PM - Confred quoted CJofCourse in post Re: Heroes of Fiction: Design Thread I believe I stepped awa...know ... |
October 14th, 2019 |
08:57 AM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread What about just Tricky Defense
... |
September 25th, 2019 |
10:25 AM - Confred quoted Taeblewalker in post Re: Heroes of Fiction: Design Thread Looks great; condenses things but... |
September 24th, 2019 |
08:18 PM - Confred quoted Skyver in post Re: MSE - Easy Army Card Creator (V2.5) (New Glyph Cards) bmaczero I wanted to share ... |
August 17th, 2019 |
10:25 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread He does seem a little wonky. Es... |
August 6th, 2019 |
11:00 PM - Confred quoted BiggaBullfrog in post Re: QC3 Summertime Chops Contest - Enter by August 4 Man, can't believe inspiration wai... |
August 4th, 2019 |
03:33 PM - Confred quoted CJofCourse in post Re: Heroes of Fiction: Design Thread I dunno how often 2 dice will c... |
August 3rd, 2019 |
05:41 PM - Confred quoted CJofCourse in post Re: Heroes of Fiction: Design Thread Oh. Deleted huh? Good job getti... |
July 27th, 2019 |
10:48 AM - Flash_19 quoted Confred in post Re: AotP Question Dump So, with Arlinn Moon-Blessed... |
10:36 AM - Confred quoted Flash_19 in post Re: AotP Question Dump So, with Arlinn Moon-Blessed'... |
July 9th, 2019 |
10:55 AM - Confred quoted McHotcakes in post Re: Heroes of Fiction: Design Thread https://www.youtube.com/watch?v... |
Blog
View Confred's BlogRecent Entries
Latest Entry
Posted February 22nd, 2021 at 01:42 AM
Comments 0
Posted in
Uncategorized
Hard to believe this project is three years old.
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Posted November 13th, 2018 at 12:18 AM
Comments 0
Posted in
Uncategorized
Download page:
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
Posted November 10th, 2018 at 11:44 PM
Comments 0
Posted in
Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.