File |
Date |
Downloads |
Oasis : Requires 4 SotM, 2 TJ.
Link to post in my map thread. |
November 7th, 2008 |
332 |
The Sandbar : Requires 1 Lexan Mat, 1 Sotm, 1 TJ, 1 RotV* (optional).
*The use of the RotV set is for the water t |
November 7th, 2008 |
232 |
Storm the Beach : Requires 1 Lexan Mat, 1 RotV, 1 SotM, 1 TJ.
This map was considered for entry in Cavalier's Lexan M |
November 7th, 2008 |
200 |
Over the River and Through the Woods : Requires 1 RotV, 2 RttFF.
Link to post in my map thread. |
November 7th, 2008 |
199 |
Sunken Castle : Requires 1 SotM, 1 FotA, and 1 TJ.
Link to post in my map thread. |
November 7th, 2008 |
212 |
Trenches : Requires 1 RotV, 1 SotM, 1 FotA.
Link to post in my map thread. |
November 7th, 2008 |
328 |
Two Armies Enter One Army Leaves : Requires 1 RotV, 2 VW, 7 FotA.
Link to post in my map thread. |
November 7th, 2008 |
236 |
Volcano Island : Requires 3 RotV, 5 VW, 2 TJ.
Scenario:
Two opposing forces have been shipwrecked on an island with |
November 7th, 2008 |
265 |
Watchtower Island : Requires 10 RotV, 8 SotM, 6 RttFF, 5 FotA, 5 TJ.
<only 5 RotV needed if using single ring of water a |
November 7th, 2008 |
486 |
Surrounded : Requires 1 RotV, 1 FotA, 1 VW, 1 TJ.
Split start zone map.
Link to post in my map thread. |
November 11th, 2008 |
191 |
Marro Point : Requires 2 SotM, 1TJ.
Link to post in my map thread. |
November 13th, 2008 |
182 |
The Clearing : Requires 1 Rotv, 1 SotM, 2 TJ
This map was built with team games in mind, thirty hex start zone, fi |
December 6th, 2008 |
336 |
Cursed Crossing : Requires 3 RotV, 2 RttFF, 2 FotA
This map was built with team games in mind, thirty hex start zone, |
December 6th, 2008 |
311 |
Pine Springs : Requires 3 RotV, 2 RttFF
This map was built with team games in mind, thirty hex start zone, fifteen |
December 6th, 2008 |
307 |
Sealocked : Requires 3 RotV, 2 RttFF (bridges only).
This map was built with team games in mind, thirty hex sta |
December 9th, 2008 |
374 |
Marshalls Canyon : Requires 3 RotV, 2 RttFF, 2 VW
Note: Without the canyon walls this map can be built with 1 RotV.
Li |
December 11th, 2008 |
299 |
Brunak's Lair : Requires 2 RotV, 4 VW.
This is a scenario based map.
Mission: Escape Brunak's Lair with a pre-det |
December 15th, 2008 |
220 |
Myrlns Crossing : 2 RotV, 1 RttFF (bridge only), 3 TT
This maps plays with normal ice and heavy snow.
Myrlns Crossing |
January 10th, 2009 |
211 |
Learn To Play (TempleCon 2009) : Our esteemed leader of NESA, Onacara, asked me to build one of the Learn to Play maps for TempleCon. |
January 23rd, 2009 |
329 |
Sacred Ground : GenCon Map Contest 2009
Requires 1 RotV, 1 RttFF
Link to post in my map thread. |
April 30th, 2009 |
212 |