![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() quozl
Silly quozl, dinosaurs are for orcs! |
Last Activity: Yesterday 10:29 PM
Contact Info
- Home Page
- http://www.deepsheep.com
- This Page
- https://www.heroscapers.com/community/member.php?u=3887
Downloads
Member's Files
File | Date | Downloads |
---|---|---|
Quests of Heroscape Battlefield#1 : This was made especially for Quests of Heroscape using only 1 RotV. | June 14th, 2009 | 334 |
Swamp Lab v2 : | January 16th, 2011 | 173 |
Shadows Over Gotham revised : | January 16th, 2011 | 150 |
Sewer Entrance fix : | January 16th, 2011 | 149 |
Swamp Lab Temp PDF : | January 5th, 2011 | 187 |
Ravaged Road : Requirements: 1 RotV, 1 RttFF, 1 FotA, 1 Marvel | March 1st, 2010 | 371 |
Crash Landing v1.0 : Requirements: 1 SotM, 1 FotA, 1 VW, 1 TJ | May 16th, 2010 | 205 |
Crash Landing : Requirements: 1 SotM, 1 FotA, 1 VW, 1 TJ | May 18th, 2010 | 260 |
Another Day At The Office : Required Sets: 1 Battle for the Underdark™ Master Set, 2 Road to the Forgotten Forest™, 2 Fortress o | May 22nd, 2010 | 262 |
Alley : | June 11th, 2010 | 201 |
Dark Fissure : 2 BftU sets | June 23rd, 2010 | 277 |
Quarry : 2 BftU | June 23rd, 2010 | 279 |
Bridge of the Gods : 2 Marvel, 1 RotV, 1 RttF, 1 FotA | November 27th, 2011 | 228 |
SauronsEyrie mod : 1 RotV, 1 VW, 2 RttFF, 2 FotA | January 6th, 2011 | 214 |
Lateveria : 1 RotV, 2x Marvel, 1 FotA | July 28th, 2010 | 218 |
Baxter Building : | August 3rd, 2010 | 204 |
Rocket Launching Platform : 3-player superscape map Requirements: 1 RotV, 1 Marvel, and 2 FotA | August 29th, 2010 | 224 |
Fast Lane with davidlhsl's proposed revisions mod : | September 24th, 2010 | 175 |
Swamp Lab : Required Sets: 1 Swarm of the Marro™ Master Set and 1 Fortress of the Archkyrie™ set | December 13th, 2010 | 286 |
Dungeon Road : Requires 1 Battle For The Underdark master set and 1 Forgotten Forest expansion set. | October 12th, 2010 | 349 |
Mentions
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April 29th, 2020 |
06:15 PM - Lazy Orang mentioned quozl in post C3G Wave 32 – Year of the Hero Yes, quozl, you did. We expect ... |
December 21st, 2018 |
06:34 PM - El T mentioned quozl in post HS Codex Editor's Report Awesome, quozl! Congratulations and... |
January 9th, 2016 |
01:06 PM - The Grim Reaper's Friend mentioned quozl in post 'Scaper of the Month - January 2016 quozl No, we've just start... |
Quotes
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April 12th, 2021 |
11:42 PM - Karat quoted quozl in post Re: The Book of Godzilla Are we ready to make this ... |
April 11th, 2021 |
11:49 AM - quozl quoted IAmBatman in post Re: Godzilla and friends Here's what I have saved for M... |
April 10th, 2021 |
05:19 PM - quozl quoted mac122 in post Re: C3G Public Design Nominations - Round 1 Now Open! Agent Woo
US Agent
Same... |
April 8th, 2021 |
11:38 PM - Dad_Scaper quoted quozl in post Re: Online Diplomacy Game for Heroscapers Anyone interested in playi... |
April 5th, 2021 |
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April 1st, 2021 |
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March 29th, 2021 |
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March 28th, 2021 |
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March 27th, 2021 |
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Blog
View quozl's BlogRecent Entries
Latest Entry
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C3G WAVE 26
[Image]
WOMEN OF WONDER
For C3G's stunning eighth anniversary, we've decided it's the ladies' time to shine! From the lost paradise of the Amazons, to the gritty streets of Gotham, to the prisons and madhouses of the DC universe, these wonderful women have left an indelible mark on the comic book universe.
[Image]
WOMEN OF WONDER
For C3G's stunning eighth anniversary, we've decided it's the ladies' time to shine! From the lost paradise of the Amazons, to the gritty streets of Gotham, to the prisons and madhouses of the DC universe, these wonderful women have left an indelible mark on the comic book universe.
[Image]
BOOSTER #1 | LADY LEAGUERS
The premiere team of the DC Universe has always had its fair share of female fighters. The most prominent, of course, is Wonder Woman, famed for her mercy as well as her fury. Mary Marvel - Captain Marvel to you! - shares the power of SHAZAM! with her brother, while Katana shares her Soultaker with anyone who crosses her. Maxima isn't one for sharing... keep away from her Mate!
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I went to a tournament yesterday and in two of the games I played it came down to just two figures, one of them a ninja.
In the first, it was a Ninja of the Northern Wind vs. a Krav Maga Agent. They traded attacks for a while but finally, the ninja won.
Then two games later, it came down to Isamu vs. Krug (with only 1 Life left), Isamu attacked but failed, Krug threw his handful of dice but Isamu vanished. That happened a few times but finally, Isamu won.
Never bet against a ninja!
In the first, it was a Ninja of the Northern Wind vs. a Krav Maga Agent. They traded attacks for a while but finally, the ninja won.
Then two games later, it came down to Isamu vs. Krug (with only 1 Life left), Isamu attacked but failed, Krug threw his handful of dice but Isamu vanished. That happened a few times but finally, Isamu won.
Never bet against a ninja!
Posted in
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So I've been thinking off and on about throwing some Hot Wheels or Matchbox cars in Heroscape and thinking of having matches like I did 20 years ago in Car Wars.
I've just been wondering how to do it.
Do I need turning rules or just let them move like normal Heroscape figures? What about large vehicles that take up more than 2 hexes?
How should I do collision damage?
I'm thinking all vehicle weapons will be special attacks. I'm also thinking that they will be on separate cards and can be purchased separately to customize your vehicles.
What about drivers and passengers? Should I allow figures to go inside the vehicles? Should they be allowed to attack while inside the vehicle? Should they be wounded if the vehicle is damaged?
Lots of stuff to think about. Anyone have ideas?
I've just been wondering how to do it.
Do I need turning rules or just let them move like normal Heroscape figures? What about large vehicles that take up more than 2 hexes?
How should I do collision damage?
I'm thinking all vehicle weapons will be special attacks. I'm also thinking that they will be on separate cards and can be purchased separately to customize your vehicles.
What about drivers and passengers? Should I allow figures to go inside the vehicles? Should they be allowed to attack while inside the vehicle? Should they be wounded if the vehicle is damaged?
Lots of stuff to think about. Anyone have ideas?
Recent Comments
Ninjas are awesome....