Heroscapers
Go Back   Heroscapers > Members List


Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness

Confred Confred is offline

Empty Fist Shaking Power Codex Architect

About Me

  • About Confred
    Location
    USA - VA
    Occupation
    Librarian, Game Developer
    Interests
    Art, Philosophy, Design, Gaming, Fantasy, Warhammer, Heroscape, Politics, EverQuest, Tourism
  • Signature
    My Customs: Classic, RPG, Supers, Fiction, Space Hulk
    Let's take your vision to pristine together.

Statistics

Total Posts
General Information
  • Last Activity: June 11th, 2021 10:15 PM
  • Join Date: April 26th, 2008
  • Referrals: 0

Contact Info

Instant Messaging
Send an Instant Message to Confred Using...
This Page
https://www.heroscapers.com/community/member.php?u=4571

Mentions

May 27th, 2015
05:55 PM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread
@Confred , I like Kratos from...
May 25th, 2015
01:12 PM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread
...ility with them. @Confred , We could take the ...
11:01 AM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread
... @Taeblewalker , @Confred . I was up in the a...
May 5th, 2015
01:10 PM - Taeblewalker mentioned Confred in post Re: Heroes of Fiction: Design Thread
... McHotcakes Confred On that list, I'm p...
March 18th, 2015
08:28 PM - Taeblewalker mentioned Confred in post Re: Heroes of Fiction: Design Thread
... McHotcakes Confred Right now we have a...
October 20th, 2014
02:41 PM - betawolf36 mentioned Confred in post Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
Confred There aren't going t...

Quotes

November 17th, 2017
01:31 PM - Confred quoted Taeblewalker in post Re: Heroes of Fiction: Design Thread
a visual mockup of my thoughts ht...
01:31 PM - Confred quoted Zetsubo in post Re: Heroes of Fiction: Design Thread
a visual mockup of my though...
12:55 PM - Taeblewalker quoted Confred in post Re: Heroes of Fiction: Design Thread
a visual mockup of my though...
November 16th, 2017
11:11 PM - Zetsubo quoted Confred in post Re: Heroes of Fiction: Design Thread
a visual mockup of my though...
07:35 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread
They certainly have a code. ...
November 12th, 2017
03:58 PM - Zetsubo quoted Confred in post Re: Heroes of Fiction: Design Thread
I apologize for my absence y...
November 10th, 2017
08:35 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread
I think we should carry on at t...
November 9th, 2017
10:53 PM - superfrog quoted Confred in post Re: Question Dump: Post Your Questions Here.
May walls be hopped over lik...
10:05 PM - cmgames quoted Confred in post Re: Question Dump: Post Your Questions Here.
Road terrain power says if a...
09:58 PM - cmgames quoted Confred in post Re: Question Dump: Post Your Questions Here.
Road terrain power says if a...
09:55 PM - flameslayer93 quoted Confred in post Re: Question Dump: Post Your Questions Here.
Road terrain power says if a...
November 7th, 2017
08:35 AM - Confred quoted Dysole in post Re: Bowing out?
...mething going. ~Dysole, apologetic for her ...
November 6th, 2017
07:54 PM - Confred quoted Zetsubo in post Re: Heroes of Fiction: Design Thread
...sole bowing out?? Zetsubo start warming up. To...
07:28 PM - Zetsubo quoted Confred in post Re: Heroes of Fiction: Design Thread
I vaguely remember Dysole bo...
06:03 PM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread
I vaguely remember Dysole bo...
October 29th, 2017
12:45 PM - Confred quoted CJtheMighty in post Re: Heroes of Fiction: Design Thread
I'M BACK!!! Sorry to have bee...
October 26th, 2017
10:49 PM - Confred quoted Tai-Pan in post Re: MSE - Easy Army Card Creator (V2.5) (New Glyph Cards)
Thanks. Next question: H...
04:15 PM - Confred quoted Yodaking in post Re: Space Hulk: Heroscape Style.
So 1 OM gets you 10 attacks o...
October 23rd, 2017
10:36 AM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread
I like the idea of her range at...
October 22nd, 2017
03:57 PM - Zetsubo quoted Confred in post Re: Heroes of Fiction: Design Thread
So here's what I have so far...

Blog

View Confred's BlogRecent Entries
Latest Entry

Posted February 22nd, 2021 at 12:42 AM Comments 0
Posted in Uncategorized
Hard to believe this project is three years old.

Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.

There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.

Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.

Glyphs can be dropped and markers can't

There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.

Units can now be encountered with Glyphs to spicen up their arrival.
...

Posted November 12th, 2018 at 11:18 PM Comments 0
Posted in Uncategorized
Download page:
[Link]

I can't seem to leave Adventurescape alone.

Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.

Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.

This game is now to a state where I encourage others to download it from Steam and tell me how they feel.

[Image]

Posted November 10th, 2018 at 10:44 PM Comments 0
Posted in Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.

[Link]

The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)

Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.

Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!

Please, download and subscribe and leave feedback,.

All times are GMT -4. The time now is 01:48 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.