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Fen_Hydra Fen_Hydra is offline

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About Me

  • About Fen_Hydra
    Location
    USA

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General Information
  • Last Activity: March 20th, 2013 10:07 PM
  • Join Date: July 8th, 2010
  • Referrals: 0

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Member's Files
File Date Downloads
The Short Street (PDF) : This uses... 1 BFTU 1 M:tCB 1 FOTA My map thread: http://www.heroscapers.com/community...ad.php?t= October 10th, 2010 156
Danger Street : 1 SOTM 1 M:tCB 1 VW My map thread: http://www.heroscapers.com/community...ad.php?t=31608 October 11th, 2010 160
U-Turn: SOTM Edition : 1 SOTM. My map thread: http://www.heroscapers.com/community...ad.php?t=31608 October 15th, 2010 195
Rock Monster & Boat V2.0 : 4 ROTV 4 SOTM 2 BFTU 1 VW 2 or 1 RTFF No boat is included in the VSC file. My map thread: http:/ October 16th, 2010 248
Person : 5 or 6 ROTV 6 FOTA 1 VW 2 M:tCB My map thread: http://www.heroscapers.com/community...ad.php?t=316 October 17th, 2010 219
Fen_Hydra's Custom Point Costing Formula V1.5 : The point of this is to provide a base for custom creation point costs. The formula provided is desi October 31st, 2010 366
Volcano : 4 ROTV 2 VW Some assorted glyphs. My map thread: http://www.heroscapers.com/community...ad.php?t November 2nd, 2010 527
The Hills of Eternal Winter v2 : 2 BFTU 1 TT I fixed this up a bit after some suggestions from tannergx. My map thread: http://ww November 3rd, 2010 164
Ghost Cave : 1 ROTV 1 RTFF. Casual map. My map thread: http://www.heroscapers.com/community...ad.php?t=31608 November 13th, 2010 162
Random Order Marker Placement Table : This is a table I created to randomize OM placement, mainly for solo use. (PDF) November 26th, 2010 293
Pirate's Cove : (All of this is approximate) 3-4 ROTV 2-3 SOTM 2-4 FOTA 2 M:tCB 1 RTFF My map thread: http://www.h November 27th, 2010 904
Frozen Road : 1 ROTV 1 TT 2 FOTA. My map thread: http://www.heroscapers.com/community...ad.php?t=31608 December 5th, 2010 160
Floodzone : 1 SOTM, VW, TT, and RTFF. My map thread: http://www.heroscapers.com/community...ad.php?t=31608 December 21st, 2010 172
Flame Tunnel : 1 BFTU 1 VW. My map thread: http://www.heroscapers.com/community...ad.php?t=31608 January 16th, 2011 167
HIVEMINDS : 2 SOTM 1 BFTU 2-on-2 play. My map thread: http://www.heroscapers.com/community...ad.php?t=31608 December 26th, 2010 419

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Blog

View Fen_Hydra's BlogRecent Entries
Latest Entry

Posted August 8th, 2011 at 12:37 AM Comments 3
Posted in Uncategorized
Hello...

I haven't been active recently on here, there's been a bit of stuff going on recently. The main thing is a move, from Wisconsin to Arizona. We've arrived, and school starts tomorrow.

I've also found a few other things I enjoy doing, and have been busy with those. Unfortunately, when you're about to move, Heroscape isn't the most practical way to spend your time due to space/pickup time.

However, now that I'm all settled in, I'll probably be getting out the tiles again. Even though school's starting, I should have plenty of time. I am not joking when I say a sample question from the "honors testing" was: The bird ___ in the sky, A) Sat B) Flew C) Slept with maybe a D choice.

Of course, I won't have as much time, but I may (finally) update my map thread (I have an awesome idea) and maybe a few other things. I wish I had the time to continue, but it mainly depends on homework and such.

So anyways,...

Posted January 15th, 2011 at 01:41 PM Comments 8
Posted in Uncategorized
I've had a few interesting "conversations" with Cleverbot recently... I'd kinda like to post them here, and my blog seemed the best place to do so...
Spoiler Alert!
...

Posted December 21st, 2010 at 10:42 PM Comments 1
Posted in Uncategorized
Once again, I shock myself with my ability to come up with names for my blogs.
(If anyone has a better name that might be more fitting, let me know.)

As some of you might know, back in November I started a thread in which I attempted to find a formula for point costs that would help quicken playtesting.

Now, as a 13-year old, I obviously have school. After using official units and custom units, I could get a decent amount of work in.

Now, with tests coming and no more official units to borrow data from, I lost time to be able to work on it, and I haven't even posted in the thread after Nov. 17th.

Now all my work will have to be in creating at least 3-5 highly balanced customs with varying stats for a new special power to be added.

So, I have two main things that are the point of this blog that I'm finally getting to after all my excuses.

The first is that I'll have a lot more free time over winter...

Posted December 3rd, 2010 at 05:35 PM Comments 6
Posted in Uncategorized
So there's a tournament I'm going to Dec. 29th. I've got a few army ideas that I'll post here. If there's one that you think would be best, let me know.

The tournament is a 340-point, 2-on-2, 36 spaces/team.
_________________________ _

My first thought:

DCoT x4 (220/220)
MBS (50/270)
Nerak (50/320)
Marcu (20/340)
340 Points, 17 spaces.
_________________________ _

But I kinda want to use a hydra...

Hydra (120/120)
Stingers x3 (180/300)
Rats (40/340)
340 points, 15 spaces.
_________________________ _

Hydra (120/120)
Raelin (80/200)
Rats x3 (120/320)
Marcu (20/340)
340 points, 16 spaces.
_________________________ _

I'm also a big fan of elementals and Ashigaru, but those wouldn't really work.

Maybe...
_________________________ _

Nilf (185/185)
Greenscales x2 (120/305)...

Posted November 27th, 2010 at 01:44 PM Comments 1
Posted in Uncategorized
This happened a while ago, but I only just remembered.

We were at our cabin about 90 mins. north, and I had a dream that a 'Scape map was sitting in the main room. It was rotating like in VirtualScape, but was made out of actual tiles.

The map was rather large, and symmetrical. In the middle was a bit of a "+" shape formed by water. On the top part, on the left (looking down) sand and then rock formed a long 2-3 hex wide stairway (straight) going up ~10 levels. On the right side, a vertical cliff about 10 levels high, with battlements.

At the tip of the +, there was a fortress door at the bottom, and above that (almost like it was 2 levels of ground) was a Marvel Factory ruin.

In the back, there was a steep stairway leading up to the second level.

The other side was the exact same.

Only recently, while in study hall, did I remember the dream-map. I sketched it out, and plan on constructing it...
Recent Comments
Have fun in Arizona!...
Posted August 8th, 2011 at 02:41 PM by flameslayer93 flameslayer93 is offline
Finally!
...
Posted August 8th, 2011 at 10:14 AM by Shockma Ranyk Shockma Ranyk is offline
Glad to hear your move...
Posted August 8th, 2011 at 12:48 AM by 'Scaper94 'Scaper94 is offline
I think that the best...
Posted March 17th, 2011 at 07:01 PM by Siggurd The Frost Giant Siggurd The Frost Giant is offline
I share your feelings...
Posted March 12th, 2011 at 10:51 AM by BassistofDoom BassistofDoom is offline

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