![]() ![]() ![]() ![]() ![]() ![]() ![]() Confred
Empty Fist Shaking Power Codex Architect |
Last Activity: Yesterday 02:37 PM
About Me
- About Confred
- Location
- USA - VA
- Occupation
- Librarian, Game Developer
- Interests
- Art, Philosophy, Design, Gaming, Fantasy, Warhammer, Heroscape, Politics, EverQuest, Tourism
-
Signature
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Let's take your vision to pristine together.
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Mentions
March 26th, 2021 |
04:51 PM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread ...ee designers are
SirGalahad
Tornado
Sir ... |
04:51 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread ...e
SirGalahad
Tornado
Sir Yeshua
A ... |
04:51 PM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread ...had
Tornado
Sir Yeshua
A message has bee... |
March 22nd, 2021 |
07:43 PM - Confred mentioned Knox in post Re: Heroes of Fiction: Design Thread ...ricth74
Zetsubo
Knox
JC McMinis
Taebl... |
07:43 PM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread ...Galahad
Tornado
Sir Yeshua
Ericth74
Zetsubo... |
07:43 PM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread ...ent design list:
SirGalahad
Tornado
Sir Yesh... |
07:43 PM - Confred mentioned Taeblewalker in post Re: Heroes of Fiction: Design Thread ...Knox
JC McMinis
Taeblewalker
machinekng
McHot... |
07:43 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread ...st:
SirGalahad
Tornado
Sir Yeshua
Erict... |
07:43 PM - Confred mentioned Zetsubo in post Re: Heroes of Fiction: Design Thread ...Yeshua
Ericth74
Zetsubo
Knox
JC McMinis
... |
07:43 PM - Confred mentioned McHotcakes in post Re: Heroes of Fiction: Design Thread ...lker
machinekng
McHotcakes
Confred
CJtheMig... |
07:43 PM - Confred mentioned machinekng in post Re: Heroes of Fiction: Design Thread ...is
Taeblewalker
machinekng
McHotcakes
Confr... |
07:43 PM - Confred mentioned Barry allen in post Re: Heroes of Fiction: Design Thread ...red
CJtheMighty
Barry allen
Dysole
Officers:
... |
07:43 PM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread ...
Zetsubo
Knox
JC McMinis
Taeblewalker
mac... |
07:43 PM - Confred mentioned Ericth74 in post Re: Heroes of Fiction: Design Thread ...nado
Sir Yeshua
Ericth74
Zetsubo
Knox
J... |
07:43 PM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread ...hty
Barry allen
Dysole
Officers:
Project M... |
07:43 PM - Confred mentioned CJtheMighty in post Re: Heroes of Fiction: Design Thread ...otcakes
Confred
CJtheMighty
Barry allen
Dyso... |
March 21st, 2021 |
09:39 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread ... is:
SirGalahad
Tornado
Sir Yeshua |
09:39 PM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread ...Next up order is:
SirGalahad
Tornado
Sir Yesh... |
09:39 PM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread ...Galahad
Tornado
Sir Yeshua |
March 11th, 2021 |
09:03 PM - Confred mentioned Zetsubo in post Re: Heroes of Fiction: Design Thread ...Sir Yeshua Ericth74 Zetsubo Knox JC McMinis
Taeb... |
October 13th, 2020 |
05:45 PM - NecroBlade mentioned Confred in post C3V Wave 22 - Final Pack Released! ...eland he lives in!) Confred : I believe he's onl... |
March 30th, 2015 |
01:57 PM - TREX mentioned Confred in post 2015 Unit Battle Royale I agree with Confred, C3V, C3G, HOSS, and... |
August 20th, 2014 |
09:27 AM - Confred mentioned James I too would be inter... |
Quotes
April 6th, 2021 |
10:55 PM - Confred quoted Shiftrex in post Re: Heroes of Fiction: Design Thread That looks really cool.
So... |
April 4th, 2021 |
07:57 PM - Confred quoted SirGalahad in post Re: Heroes of Fiction: Design Thread STRANGLING VINES COUNTERATTACK
... |
April 1st, 2021 |
12:25 AM - Confred quoted Shiftrex in post Re: Heroes of Fiction: Design Thread I love terrain based powers a... |
March 23rd, 2021 |
07:01 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread :thumbsup:
Is this the th... |
March 19th, 2021 |
01:59 PM - Confred quoted Dysole in post Re: Close ...ically correct.
~Dysole, with finishing touc... |
March 14th, 2021 |
05:25 AM - Confred quoted Dysole in post Re: Clarity CURSE OF THE EARP HEIR
Whe... |
12:21 AM - Confred quoted Dysole in post Re: Close For reference (Commentary t... |
12:03 AM - Confred quoted Dysole in post Re: Close I'd also say "theirs" inst... |
February 22nd, 2021 |
08:01 PM - Confred quoted Dysole in post Re: Thoughts ...ut the wording.
~Dysole, trucking along
W... |
January 24th, 2021 |
07:59 PM - Confred quoted Dysole in post Re: Thoughts ...ah good update.
~Dysole, who notes that Spir... |
January 18th, 2021 |
06:08 PM - Confred quoted Dysole in post Re: Couple Thoughts ...on battlefield.
~Dysole, otherwise happy
I ... |
January 9th, 2021 |
07:32 PM - IAmBatman quoted Confred in post Re: The Book of Superboy-Prime I'm confused about the armor... |
January 5th, 2021 |
08:17 AM - Confred quoted Dysole in post Re: Meh ...buy the theme.
~Dysole, not opposed to the ... |
January 4th, 2021 |
11:21 PM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread EARP HEIR CURSE v3
When pla... |
December 20th, 2020 |
02:57 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread Cool angle but pretty niche ... |
December 17th, 2020 |
11:11 PM - Confred quoted Dysole in post Re: Worth Noting ... Undead/Demons.
~Dysole, informationally
... |
December 14th, 2020 |
08:50 PM - Confred quoted Dysole in post Re: Updated Idea ...hey are placed.
~Dysole, who might need to c... |
December 8th, 2020 |
09:09 PM - Confred quoted Dysole in post Re: Hmm ...lination is no.
~Dysole, noting that the gun... |
December 7th, 2020 |
09:11 PM - Confred quoted Dysole in post Re: Shrug ... my head first.
~Dysole, contemplative
If... |
12:53 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread How about C3G's Resilience?
... |
Blog
View Confred's BlogRecent Entries
Latest Entry
Posted in
Uncategorized
Hard to believe this project is three years old.
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Posted in
Uncategorized
Download page:
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
Posted in
Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.