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Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness Confred wears ripped pants of awesomeness

Confred Confred is offline

Empty Fist Shaking Power Codex Architect

About Me

  • About Confred
    Location
    USA - VA
    Occupation
    Librarian, Game Developer
    Interests
    Art, Philosophy, Design, Gaming, Fantasy, Warhammer, Heroscape, Politics, EverQuest, Tourism
  • Signature
    My Customs: Classic, RPG, Supers, Fiction, Space Hulk
    Let's take your vision to pristine together.

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General Information
  • Last Activity: Today 10:28 AM
  • Join Date: April 26th, 2008
  • Referrals: 0

Contact Info

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Send an Instant Message to Confred Using...
This Page
https://www.heroscapers.com/community/member.php?u=4571

Mentions

February 22nd, 2021
01:02 AM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread
... SirGalahad Tornado Sir Yeshua
01:02 AM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread
...g design leads are: SirGalahad Tornado Sir Yeshua
01:02 AM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread
...ads are: SirGalahad Tornado Sir Yeshua
December 2nd, 2020
04:49 AM - Pumpkin_King mentioned Confred in post Re: Pod 2 Main Thread
Amarant Confred Zetsubo No hard fee...
October 24th, 2020
10:57 AM - Confred mentioned Dysole in post Re: FYI
...ple months ago. ~Dysole, feeling that's abou...
October 23rd, 2020
12:05 AM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread
...e next after that. JC McMinis, design lead how are...
12:02 AM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread
... this pass/fails. Tornado you are next after t...
12:02 AM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread
.... 20. :thumbsup: SirGalahad you are next to desi...
October 21st, 2020
05:20 PM - JC McMinis mentioned Confred in post Re: Heroes of Fiction: Design Thread
...of the play testing Confred. Wish I had the time...
October 13th, 2020
06:45 PM - NecroBlade mentioned Confred in post C3V Wave 22 - Final Pack Released!
...eland he lives in!) Confred : I believe he's onl...
July 14th, 2020
11:43 PM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread
.... Either way, Dysole you're next to lead ...
11:43 PM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread
...o lead design, SirGalahad you're second, and ...
11:43 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread
...re second, and Tornado you're third. Figur...
June 21st, 2020
03:26 PM - Captain Stupendous mentioned Confred in post Re: [Pod 2] Nahiri, Fury in Stone
...nput, Astroking112! Confred, Amarant, Zetsubo ca...
June 15th, 2020
12:48 AM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread
...d you are second. Tornado you are third.
12:48 AM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread
...lay this counter. Dysole you are next in line...
12:48 AM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread
...are next in line. SirGalahad you are second. To...
June 6th, 2020
10:32 PM - Dr.Goomonkey mentioned Confred in post Re: QC3 Winter Chops Contest - Congrats to our QC3CGC: mac12
...Harm Toogwick_tuk Confred Ninja Status Dysol...
May 19th, 2020
09:37 AM - flameslayer93 mentioned Confred in post Re: [Pod 2] Kiora, the Rising Tide - Design
...bo: someone else @Confred : ??? @Amarant : ?...
May 11th, 2020
06:00 PM - Pumpkin_King mentioned Confred in post Pod 2 Main Thread
Units used in this pod: Sor...
May 6th, 2020
03:14 PM - flameslayer93 mentioned Confred in post Re: [AotV] Public Voting Thread
...ts from Zetsubo and Confred about which leads th...
March 30th, 2015
02:57 PM - TREX mentioned Confred in post 2015 Unit Battle Royale
I agree with Confred, C3V, C3G, HOSS, and...
August 20th, 2014
10:27 AM - Confred mentioned James in post Hyground Tiles
James I too would be inter...

Quotes

February 22nd, 2021
09:01 PM - Confred quoted Dysole in post Re: Thoughts
...ut the wording. ~Dysole, trucking along W...
January 24th, 2021
08:59 PM - Confred quoted Dysole in post Re: Thoughts
...ah good update. ~Dysole, who notes that Spir...
January 18th, 2021
07:08 PM - Confred quoted Dysole in post Re: Couple Thoughts
...on battlefield. ~Dysole, otherwise happy I ...
January 9th, 2021
08:32 PM - IAmBatman quoted Confred in post Re: The Book of Superboy-Prime
I'm confused about the armor...
January 5th, 2021
09:17 AM - Confred quoted Dysole in post Re: Meh
...buy the theme. ~Dysole, not opposed to the ...
12:21 AM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread
EARP HEIR CURSE v3 When pla...
December 20th, 2020
03:57 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread
Cool angle but pretty niche ...
December 18th, 2020
12:11 AM - Confred quoted Dysole in post Re: Worth Noting
... Undead/Demons. ~Dysole, informationally ...
December 14th, 2020
09:50 PM - Confred quoted Dysole in post Re: Updated Idea
...hey are placed. ~Dysole, who might need to c...
December 8th, 2020
10:09 PM - Confred quoted Dysole in post Re: Hmm
...lination is no. ~Dysole, noting that the gun...
December 7th, 2020
10:11 PM - Confred quoted Dysole in post Re: Shrug
... my head first. ~Dysole, contemplative If...
01:53 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread
How about C3G's Resilience? ...
December 6th, 2020
11:33 AM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread
I am paying attention. Do n...
December 3rd, 2020
08:11 PM - Confred quoted Pumpkin_King in post Re: Pod 2 Main Thread
Amarant Confred Zetsubo No har...
November 20th, 2020
12:58 AM - Confred quoted Dysole in post Re: Eh
...t mutual goals. ~Dysole, informationally ...
November 19th, 2020
11:06 AM - TREX quoted Confred in post Re: Heroes of Fiction: Design Thread
Hey Guys. Been awhile since...
08:39 AM - Confred quoted TREX in post Re: Heroes of Fiction: Design Thread
Hey Guys. Been awhile si...
08:37 AM - Confred quoted Dysole in post Re: Mulling
.../Shotgun heroes. ~Dysole, pretty sure the sec...
November 13th, 2020
09:21 PM - Dysole quoted Confred in post FYI
The source material is a sho...
October 24th, 2020
04:05 PM - Confred quoted Dysole in post Re: Question
...st the character? ~Dysole, queryingly Charact...

Blog

View Confred's BlogRecent Entries
Latest Entry

Posted February 22nd, 2021 at 01:42 AM Comments 0
Posted in Uncategorized
Hard to believe this project is three years old.

Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.

There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.

Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.

Glyphs can be dropped and markers can't

There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.

Units can now be encountered with Glyphs to spicen up their arrival.
...

Posted November 13th, 2018 at 12:18 AM Comments 0
Posted in Uncategorized
Download page:
[Link]

I can't seem to leave Adventurescape alone.

Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.

Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.

This game is now to a state where I encourage others to download it from Steam and tell me how they feel.

[Image]

Posted November 10th, 2018 at 11:44 PM Comments 0
Posted in Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.

[Link]

The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)

Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.

Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!

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