ConfredEmpty Fist Shaking Power Codex Architect |
Last Activity: March 25th, 2024 10:18 PM
About Me
- About Confred
- Location
- USA - VA
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Signature
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Let's take your vision to pristine together.
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Mentions
January 26th, 2019 |
02:25 PM - Dr.Goomonkey mentioned Confred in post New Year's Custom Competition Poll - CONGRATS SUPERFROG! ...original.jpg
Confred 's Couatl, the Plume... |
December 14th, 2018 |
04:57 PM - superfrog mentioned Confred in post Re: TableTop Simulator ...nk Astroking112 and Confred play on TTS. Maybe s... |
December 1st, 2018 |
05:41 AM - Ericth74 mentioned Confred in post Re: The Heroscape Tabletop Simulator Mod needs YOUR help. Thanks Confred |
November 27th, 2018 |
10:20 PM - Matt Helm mentioned Confred in post Re: HelmAverse Supers - TMNT ...n and this thread.
Confred - You crazy little m... |
August 30th, 2018 |
11:26 AM - Isak mentioned Confred in post Re: The Heroscape Tabletop Simulator Mod needs YOUR help. Confred, if you can use blen... |
April 22nd, 2018 |
12:43 PM - Lazy Orang mentioned Confred in post Re: Springtime Custom Competition Poll - Congrats Astroking1 ... @NecroBlade and @Confred were referring to w... |
April 18th, 2018 |
03:08 AM - Astroking112 mentioned Confred in post Re: Springtime Custom Competition Poll - Congrats Astroking1 ...etely onboard), and Confred's Entrean the Elder ... |
March 26th, 2018 |
12:51 AM - Dr.Goomonkey mentioned Confred in post Springtime Custom Competition - Go Vote at the Poll! ...hem.
Contestants:
Confred
Ronin
OmegaPegasus
B... |
March 18th, 2018 |
12:42 PM - Confred mentioned Taeblewalker in post Re: Heroes of Fiction: Design Thread ...rwise.
Next up is Taeblewalker and he has chosen Sp... |
March 17th, 2018 |
01:43 AM - Confred mentioned Taeblewalker in post Re: Heroes of Fiction: Design Thread ...theMighty, Tornado, Taeblewalker, Sir Yeshua, Ericth... |
01:43 AM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread ...nado, Taeblewalker, Sir Yeshua, Ericth74, I say th... |
01:43 AM - Confred mentioned McHotcakes in post Re: Heroes of Fiction: Design Thread ...rGalahad, Zetsubo, McHotcakes, JC McMinis, CJtheMi... |
01:43 AM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread ...etsubo, McHotcakes, JC McMinis, CJtheMighty, Tornad... |
01:43 AM - Confred mentioned Ericth74 in post Re: Heroes of Fiction: Design Thread ...alker, Sir Yeshua, Ericth74, I say this is ready... |
01:43 AM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread https://www.heroscapers.com/com... |
01:43 AM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread ...Minis, CJtheMighty, Tornado, Taeblewalker, Sir Y... |
01:39 AM - Confred mentioned Zetsubo in post Re: Heroes of Fiction: Design Thread ...pg
SirGalahad, Zetsubo, McHotcakes, JC McMi... |
01:39 AM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread ..._3_original.jpg
SirGalahad, Zetsubo, McHotcake... |
February 5th, 2018 |
10:28 PM - Matt Helm mentioned Confred in post Re: HelmAverse Supers - TMNT ...stom world.
Confred, an X-Men unique squ... |
December 13th, 2017 |
08:34 PM - Confred mentioned Ericth74 in post Re: Heroes of Fiction: Design Thread Ericth74! I see you viewin'!!... |
Quotes
May 22nd, 2020 |
11:31 PM - Confred quoted Owlman in post Re: [Pod 2] Kiora, the Rising Tide - Design I'm strongly in favor of a ... |
11:29 PM - Confred quoted Zetsubo in post Re: [Pod 2] Kiora, the Rising Tide - Design I'm not a huge fan of making... |
11:29 PM - Confred quoted caps in post Re: [Pod 2] Kiora, the Rising Tide - Design I'm not a huge fan of mak... |
May 20th, 2020 |
10:27 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread How bout 3/3. My son, whom ask... |
May 13th, 2020 |
11:02 AM - Owlman quoted Confred in post Re: [Pod 2] Nahiri, Fury in Stone The two things that stand ou... |
May 11th, 2020 |
10:51 PM - Owlman quoted Confred in post Re: Pod 2 Main Thread So these won't be conversion... |
10:37 PM - Astroking112 quoted Confred in post Re: Pod 2 Main Thread So these won't be conversion... |
10:24 PM - Owlman quoted Confred in post Re: Pod 2 Main Thread So these won't be conversion... |
May 7th, 2020 |
12:49 AM - Astroking112 quoted Confred in post Re: [AotV] Public Voting Thread ...ts from Zetsubo and Confred about which leads th... |
12:42 AM - Confred quoted flameslayer93 in post Re: [AotV] Public Voting Thread Just need inputs from Zetsubo and ... |
April 28th, 2020 |
08:56 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread I like where he is. I've done u... |
April 26th, 2020 |
09:21 AM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread What if we lowered his range to... |
April 23rd, 2020 |
08:57 PM - Confred quoted Astroking112 in post Re: AOTV General Discussion - Pod 2 starting soon! I am still interested, but I lead... |
April 15th, 2020 |
08:13 AM - Confred quoted Marro_Warlord in post Re: Magic the Gathering - Help me choose the best version! I wonder if the Adamant wording fr... |
April 13th, 2020 |
06:53 AM - Confred quoted Pumpkin_King in post Re: AOTV Playtesting Thread (Volunteers needed!) Help playtest or design?
Desig... |
April 7th, 2020 |
09:25 AM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Boogeyman
John Wick may attack... |
March 25th, 2020 |
07:50 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread I also still like my original B... |
March 15th, 2020 |
05:09 PM - Confred quoted Taeblewalker in post Re: Heroes of Fiction: Design Thread Human Shield
When John Wick is at... |
05:09 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Human Shield
When John Wick is ... |
February 23rd, 2020 |
04:25 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread I was not planning on represent... |
Blog
View Confred's BlogRecent Entries
Latest Entry
Posted February 22nd, 2021 at 12:42 AM
Comments 0
Posted in
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Hard to believe this project is three years old.
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Posted November 12th, 2018 at 11:18 PM
Comments 0
Posted in
Uncategorized
Download page:
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
Posted November 10th, 2018 at 10:44 PM
Comments 0
Posted in
Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.