Deep within the forests of Nostralund, near the border with Laur lies the fabled Wellspring of Laga. Despite the harsh northern climate, the waters of the spring bring life to the surrounding area, sustaining the forest through the harshest of winters. Jandar has committed considerable resources to protect this shrine, for it is said that all the waters of Nostralund flow from this source. Should the defenders fall, Utgar would not only claim another Wellspring, but potentially the power to destroy Nostralund once and for all!
OPTIONAL SPECIAL RULES AND SCENARIOS:
POWER OF THE WELLSPRING - A unique hero may use the Wellspring to summon additional reinforcements. Instead of taking a turn with a hero on one of the six spaces adjacent to the center of the Wellspring, you may choose to summon. Roll the 20 sided die; if you roll a 16 or higher, place 1 cards worth of previously destroyed, common figures adjacent to the center of the Wellspring. A figure may not be summoned if its Homeworld is Valhalla.
TAINTING OF THE WELL - Player 1 begins by placing their figures anywhere on the road tiles within the Wellspring. Player 2 may place figures in any starting zone space on the map. In this scenario, Player 2 may claim victory by moving a single Marro figure into the center of the Wellspring. Player 1 must defend this space until all of Player 2's figures are destroyed.