1 RotV, 1 FotA - I started with the idea of splitting the starting zones in half, but I had a difficult time arranging everything. Then I decided to see if I could do a top and bottom level and split the starting zones between them. I also wanted it to be fairly simple to traverse from top to bottom, but I didn't want it to be too easy to shoot at the guys downstairs. There are two random glyphs downstairs (separated from the land by water), four ladders between the levels (as equally spaced as possible from the stat zones), and a glyph of kelda up top only reachable by single spacers.
The green spots are areas that flying characters (and others if they want to jump) can move between the levels.
I made this in march. If you've been looking for it sorry I haven't re-uploaded it until now.