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Positive Playtesting.

Posted August 30th, 2010 at 01:41 PM by Chardar
It's no secret. The custom section is my home. Like any good custom maker I make customs because I want to play them. It's a waste of my time to create units that will never get played, it's a waste of the community's time to critique units that will never get played, and it's a waste of the site's limited space to post units that will never get played. So it's important to limit this waste.

Usually it's pretty easy to distingiush between a custom that has been well thought throught and tested and those that have... not. Most of the time if a unit is not well thought through, it won't get much attention from the general community. This isn't that they don't care. This means that your custom has an inherent flaw, and they are being polite by not pointing it out. Usually if you have waited a few days and have recieved no feedback on your unit it's time to revise your unit, repost it after you think it has been improved, and try again. Don't keep creating new, untested customs to bump your thread. This will only annoy people, and will likely result in the community ignoring your customs.

So how do you avoid creating spam customs? The answer is simple. Playtest them! Playtesting doesn't have to be hard, it's actually quite an enjoyable experience when done with the right attitude. Most people associate playtesting with work, which creates a stigma against it. This is the wrong attitude. Make no mistake, playtesting is work, and does require focus and effort, but that doesn't mean it can't be fun. Think of playtesting the same way you would a new official unit. This is no different, all you are really doing is playing a new unit for the first time. This is all you have to do, play with the unit, see how it performs, and make changes based on that. My philosophy is this "playtesting is just an excuse to play scape". Which is, in my eyes, all it is. It's a fun and rewarding experience, and will help you on your way to becoming a respected member of the customs community.
Total Comments 1


chas's Avatar
I mostly agree. However, I sometimes post an untested custom with a warning that it is such on my customs thread. Some people don't want to do the design work, but are perfectly happy to try out someone else's. Go figure!
Posted August 30th, 2010 at 03:57 PM by chas chas is offline
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