This is a neater way of storing my playtests for my customs that I want other people to be able to see. I mostly intend on posting about units that I'd like to submit to the SoV.
3. Eltris with Mimring
Posted December 10th, 2018 at 05:51 PM by Astroking112
Here is another playtest that I completed with Eltris over the Summer for posterity's sake.
New Detroit v1.0 (with two Treasure Glyphs)
Army 1: Eltris, Mimring, Sgt. Drake Alexander (RotV), Patrick Ferguson, 8th Infantry Pathfinder x3 (470)
Army 2: Deathcommander Mark 3, Deathwalker 8000, Deathwalker 9000, Zettian Guards
Current Version of Unit:
Game Summary:
Remaining Figures:
Mimring (3 wounds), Patrick Ferguson (unwounded), 1x 8th Infantry Pathfinder
~135 points left
Usefulness of Abilities:
Eltris had minimal presence in this game. Not only were the Pathfinders prioritized first (unusual in a build around a dragon, but since Mimring was cheaper, I wanted to wait for better attacking opportunities to pop up). She only added to Mimring’s defense against two attacks, each of which dealt 1 wound to him anyways, although going from 3 to 4 defense was certainly nice.
Passenger was the main culprit for why she underperformed this game. Deathcommander Mark 3 had the perfect answer to this duo, attacking both quite efficiently as much as possible and quickly finishing the Dragon Rider off, since she only had 3 Defense and 4 Life (albeit previously wounded by the Lava Field). Special Attacks that punish adjacency are tough on her and her dragon, since opponents no longer need to worry about which of the two they should attack first.
Additional Comments:
Seeing Mimring fail the Treasure Glyph trap three times in a row (and consequently changing the entire battlefield constantly as a result) was hilarious. The glyph was the Heroic Rune (Attack +1), by the way.
New Detroit v1.0 (with two Treasure Glyphs)
Army 1: Eltris, Mimring, Sgt. Drake Alexander (RotV), Patrick Ferguson, 8th Infantry Pathfinder x3 (470)
Army 2: Deathcommander Mark 3, Deathwalker 8000, Deathwalker 9000, Zettian Guards
Current Version of Unit:
Spoiler Alert!
Game Summary:
Spoiler Alert!
Remaining Figures:
Mimring (3 wounds), Patrick Ferguson (unwounded), 1x 8th Infantry Pathfinder
~135 points left
Usefulness of Abilities:
Eltris had minimal presence in this game. Not only were the Pathfinders prioritized first (unusual in a build around a dragon, but since Mimring was cheaper, I wanted to wait for better attacking opportunities to pop up). She only added to Mimring’s defense against two attacks, each of which dealt 1 wound to him anyways, although going from 3 to 4 defense was certainly nice.
Passenger was the main culprit for why she underperformed this game. Deathcommander Mark 3 had the perfect answer to this duo, attacking both quite efficiently as much as possible and quickly finishing the Dragon Rider off, since she only had 3 Defense and 4 Life (albeit previously wounded by the Lava Field). Special Attacks that punish adjacency are tough on her and her dragon, since opponents no longer need to worry about which of the two they should attack first.
Additional Comments:
Seeing Mimring fail the Treasure Glyph trap three times in a row (and consequently changing the entire battlefield constantly as a result) was hilarious. The glyph was the Heroic Rune (Attack +1), by the way.
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