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Unreliable Seishin vs. Native Americans

Posted November 10th, 2019 at 06:36 PM by Astroking112
Updated November 23rd, 2019 at 02:42 AM by Astroking112
HALCYON by capsocrates

Power Glyph: Wannok
Treasure Glyphs: Heroic Rune (Attack +1), Unrevealed
Army 1: Tagawa Samurai Archers x5, Seishin Samurai x3, Raelin (495)
Army 2: Mohican River Tribe x3, Brave Arrow, Teeth of the Makwa x3, Kira Jax (500)

Note: The Seishin Samurai were played as Common Heroes like their SoV Submission, but with only 3 move instead of 4 (Honor Beyond Death also only gave 3 free spaces of movement). They also each spawn by being placed on Samurai Cards, limiting their respawn capabilities.

Furthermore, per @Leo Ultra 's suggestion, they gained a fourth ability that is pretty similar to the Skeletons of Annellintia. When they're destroyed, the D20 is rolled, and if they get an 11 or higher, then they return to a Samurai Army Card instead of being removed from the game.

SURVIVING UNITS:
2x Tagawa Samurai Archers, 1x Seishin Samurai
~70 Points Left

GAME SUMMARY:...
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