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HeroGolf

Posted March 6th, 2010 at 06:18 PM by AliasQTip
Iím sure that most of you are aware by now that I enjoy creating unusual scenarios for HeroScape. Yesterday, while heading back home from work, I came up with another. Mind you, Iím not a great fan of this sport, or any for that matter, but I thought it would be a fun departure from the "Kill Ďem All"-type scenarios that we are all accustomed to playing. Without further adieu, I give you HeroGolf!

[Image]

The wife and I have already played a few games on this map and it was very different from your usual game of ĎScape. Our armies (600-points, heroes only, temporary alliance) teed off at one end of the map and began slowly knocking the white grenade marker (the golf-ball) down the fairway toward the 3 grass-hexes (the hole) at the other end.

The ball is moved by attacking it, instead of a figure, with a dice-rolling attack. The number of skulls rolled determines how far...

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