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Scoop from Comic-Con: Part One

Posted July 24th, 2006 at 12:02 PM by truth
Updated April 14th, 2008 at 04:43 PM by truth
Heroscapers Oogie Da Bruce was at Comic-Con this year and has the scoop.* First up the Castle rules!* Oogie writes:

There are no amount of words that I could use to do justice to the wonder that is Comic-Con. Everything you've heard about it is true. Although this was my first outing at the San Diego Convention, within 5 minutes of walking into the main exhibit hall, it became a MUST see event for me, EVERY YEAR!!!

Throughout the week I'll be posting Front Page Articles. My first article will be Castles.

What you've all been waiting for is finally here! Castle Set Rules!!!

Click on pics to enlarge:

Posted in , Heroscape News
Comments 0 truth is offline

HS Codex Issue 3 Available Now!

Posted July 1st, 2006 at 11:54 AM by truth
Updated April 14th, 2008 at 04:43 PM by truth

The staff of the Heroscape Codex is proud to announce the release of thethird issue of the fan-created magazine. The Codex is devoted to fans of Heroscape, and includes a wide range of game advice, new scenarios, custom units, and much more. The Codex is created entirely by fans of the game, and made available free through the Codex website.

You can download issue #3 of the Heroscape Codex from the Codex site, available at:

Posted in , Site Announcement
Comments 0 truth is offline
Rating: 15 votes, 4.40 average.

Heroscape Automated Battle Rules

Posted June 26th, 2006 at 10:59 AM by truth
Updated April 14th, 2008 at 04:46 PM by truth

Netherspirit has a look into the very cool Heroscape Automated Battle Rules. He writes:

Most of my gaming group has gone home or gotten internships and are no longer on campus. Which means its just my girlfriend and I and I get a little tired of playing Heroscape 1v1 with her, mostly because she kicks my butt most of the time! Also, there are times when she works late and I would like to play but can't.

Not anymore. Thanks to one of the members here at Heroscapers.com. Edge0001 has created the Heroscape Automated Battle Rules and was kind enough to share them with the community. This ruleset gives players, like myself, an opportunity to play cooperative games and even solo games.

There are a lot of different things going on in these rules, but once you get the hang of it you can play against an Automated army that is almost as good as a real player.
Posted in , Site Announcement
Comments 1 truth is offline
Rating: 23 votes, 4.65 average.

Caravaggio - Heroscape Architect Extraordinaire

Posted June 6th, 2006 at 07:58 PM by truth
Updated April 14th, 2008 at 04:52 PM by truth
I have been working on this article for a day now and couldn't figure out exactly what I wanted to say about this map and Caravaggio's Map Building Skills. So I decided to let the pictures speak for themselves...and they speak volumes!

Posted in , Battlefields
Comments 16 truth is offline
Rating: 30 votes, 4.73 average.

Grishnakh's Customized Terrain, Part 1: Hex Tiles

Posted May 26th, 2006 at 01:38 PM by truth
Updated April 14th, 2008 at 04:51 PM by truth

The following will change the face of heroscape for many an ambitious reader. Grishnakh shows us all how to, step by step, make our fantastic interlocking heroscape terrain come to life! He's done all the work and now all you have to do is follow his simple steps.

Grishnakh felt that even though the Heroscape tiles looked pretty good straight out of the box, they still looked too "plastic" and unreal. The brown highlighted the hexes way too much for his tastes and made everything look like"hex world", plus the color scheme left a lot to be desired, in his opinon. So, taking inspiration from Games Workshop and some previous work he had done in making a hex based wargame. He bought a master set, got out some paint and some flock and after much trial and error (as well as many trips to the hobby store and the craft store) he arrived at a procedure that he felt looked...
Posted in , Battlefields , Art
Comments 8 truth is offline

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