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Treasure of Xualtiaca

Posted December 27th, 2022 at 12:02 PM by kolakoski
Updated February 27th, 2023 at 02:43 PM by kolakoski

Well met!

Here is the scenario for 3/18/23 (recently edited for clarity). As we are including AoA and there is only one of each card and its prox(y)ies, I will list the AoA units in the armies I have already built for this game, and invite the other attendees to do the same.

The Treasure of Xualtiaca!

Map. Dignanís Sacrifice.


Remove original glyphs. Replace Start Zones with Swamp Water tiles (level zero). Place three power side down glyphs equidistant from each other on second level of Sand pyramid. Place a Brandarís Chest on top of Sand pyramid. Place Water tiles on both sides of table and all around the island (at least five deep). Place new Start Zones in Water hexes on each team's end of the table (at least five hexes away from the nearest map hex.
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Posted February 14th, 2020 at 08:55 PM by kolakoski
Updated February 16th, 2020 at 10:44 AM by kolakoski

Well met!

For my next Hosting:


"I can't take it anymore!" Morgoloth was majestically wroth. "Kill the intruders! Make the water run red with their blood!"

The Map. Leakways and Creekways by killercactus (3 BftU, 21 additional water tiles), with the Power Glyphs removed.

The Armies. Anticipating the usual four player, two team format, the armies (one per player) are as follows:

Team Evil

140 Drow x 2
135 Wo-Sa-Ga
70 Brigand x 2
75 Cormin the Dark
60 Elaria the Pale
20 Marcu Esenwein
500, 13 spaces

160 Wolves of Badru x 2
140 Morgoloth
115 Ashi-Dhulu
80 Estivara
495, 9 spaces

Team Good

160 Shaolin Monks x 2
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I Hear You - or Do I? Oh, and Happy Thanksgiving!

Posted November 28th, 2019 at 03:08 PM by kolakoski
Updated November 30th, 2019 at 11:21 AM by kolakoski

Well met!

I've been going back and forth over various versions of these two customs for over 2 months now. Suggestions were made. I tried many and adopted a few. I laid out new, edited versions every day or so. Yet only now have I really taken in a couple of suggestions that lead to the far more acceptable versions below. There is a lesson here somewhere . . .

P.S.: Happy Thanksgiving to all! I am grateful for this community and for the existence of Heroscape.

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Jamaica Test

Posted November 16th, 2019 at 02:09 PM by kolakoski
Updated November 30th, 2019 at 11:20 AM by kolakoski

Tigress II
(Our Hotel)


Well met!

Going to Jamaica on 12/1. Will be testing the following (for now, at 120 points apiece):

Taking the following units for test armies:

Armocs x 3
Azurite Warlord
Venoc Warlord
4 Brigands
Heavy Gruts x 3
Crypt Guardian x 3

P.S.: Taking the map below.
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A Veterans Day Test

Posted November 6th, 2019 at 10:05 PM by kolakoski
Updated November 8th, 2019 at 09:21 PM by kolakoski

Well met!

For Veterans Day:



We'll be playing on Highways & Dieways, Angkor Ed., as usual, we'll replace the Power Glyphs with Treasure Glyphs from a small pool.

chas will field some version of his 11/2 game day army for at least one game. Theoretically, armies will be 600 points.

As Rania is an Ullar Warlord, several Armoc armies for her:

195 Armocs x 3
130 Rania
130 Locksley
75 Kha
70 Nottingham Brigand x 2
600, 14 spaces

195 Armocs x 3
150 Q10
130 Rania

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