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Vengeance of the Gladiators! - Revised

Posted June 27th, 2013 at 03:17 PM by kolakoski
Well met!

chas, Taeblewalker, and I played
Vengeance of the Gladiators! A Kolakoski Studios Production yesterday, 6/26/13. Various issues arose during play that unbalanced the scenario. They included Jotun (CUC) being way too strong in a melee only environment, the Crowd being too efficient at killing, and the Player spending the most for Initiative having too much of an advantage. In general, making the various bribery issues for all intents and purposes winner take all silent auctions for huge advantages destroyed balance in the scenario. The following major rewrite is my attempt to repair the damage.

A few pics from the Arena:

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