The Spirit of the Dungeon Crawl
Posted February 16th, 2012 at 12:20 PM by kolakoski
Updated February 21st, 2012 at 02:49 PM by kolakoski
Updated February 21st, 2012 at 02:49 PM by kolakoski
Well met!
No, this is not the name of my newest scenario. Rather, it is what I will seek to create in a series of scenarios, as outlined in a recent post:
"Ghostship, in Heroscape, since "nobody really dies," the DM device is not necessary to invoke the "Spirit" alluded to earlier. Simply take the mechanics of The Giant Grove of Utgar! and adapt them for a Dungeon Crawl. Specifically:
"When placing Order Markers (OMs), at the beginning of each Round, 1 (and only 1) OM (other than the X) must be placed on one of the Giants . . ."
For "Giants" read "Wandering Monsters." As for
"If the campaign is designed for the good player, and there's no way for the evil players to progress (what a great idea - two directions for the campaign) . . .",
The Lost City of Ashra! and The Giant Grove of Utgar! can be taken together as the beginning of just such a campaign. Merely require that the armies' units be drafted from a list of appropriate unique heroes (only two-legged ones?)."
The "Wandering Monsters," referred to above, were squads of Warriors of Ashra in The Lost City of Ashra! (They were only available on the first OM, and their use was optional. Today, I'd play it using the Grove's mechanics.)
Below is an admittedly arbitrary list of heroes for such a campaign (removed squads, of course, four-footed heroes (or heroes mounted on four-footers), including dragons, and soulborgs, Grimnak and Tor-Kul-Na):
No, this is not the name of my newest scenario. Rather, it is what I will seek to create in a series of scenarios, as outlined in a recent post:
"Ghostship, in Heroscape, since "nobody really dies," the DM device is not necessary to invoke the "Spirit" alluded to earlier. Simply take the mechanics of The Giant Grove of Utgar! and adapt them for a Dungeon Crawl. Specifically:
"When placing Order Markers (OMs), at the beginning of each Round, 1 (and only 1) OM (other than the X) must be placed on one of the Giants . . ."
For "Giants" read "Wandering Monsters." As for
"If the campaign is designed for the good player, and there's no way for the evil players to progress (what a great idea - two directions for the campaign) . . .",
The Lost City of Ashra! and The Giant Grove of Utgar! can be taken together as the beginning of just such a campaign. Merely require that the armies' units be drafted from a list of appropriate unique heroes (only two-legged ones?)."
The "Wandering Monsters," referred to above, were squads of Warriors of Ashra in The Lost City of Ashra! (They were only available on the first OM, and their use was optional. Today, I'd play it using the Grove's mechanics.)
Below is an admittedly arbitrary list of heroes for such a campaign (removed squads, of course, four-footed heroes (or heroes mounted on four-footers), including dragons, and soulborgs, Grimnak and Tor-Kul-Na):
The List
Jandar
The Book of Alastair MacDirk
The Book of Concan the Kyrie Warrior
The Book of Eldgrim the Viking Warrior
The Book of Eltahale
The Book of Erevan Sunshadow
The Book of Finn the Viking Champion
The Book of Johnny "Shotgun" Sullivan
The Book of Kelda the Kyrie Warrior
The Book of Kumiko
The Book of Raelin the Kyrie Warrior
The Book of Raelin the Kyrie Warrior (SotM)
The Book of Samuel Brown
The Book of Sgt. Drake Alexander
The Book of Sgt. Drake Alexander (SotM)
The Book of Sir Denrick
The Book of Sir Dupuis
The Book of Sir Gilbert
The Book of Concan the Kyrie Warrior
The Book of Eldgrim the Viking Warrior
The Book of Eltahale
The Book of Erevan Sunshadow
The Book of Finn the Viking Champion
The Book of Johnny "Shotgun" Sullivan
The Book of Kelda the Kyrie Warrior
The Book of Kumiko
The Book of Raelin the Kyrie Warrior
The Book of Raelin the Kyrie Warrior (SotM)
The Book of Samuel Brown
The Book of Sgt. Drake Alexander
The Book of Sgt. Drake Alexander (SotM)
The Book of Sir Denrick
The Book of Sir Dupuis
The Book of Sir Gilbert
Utgar
The Book of Cyprien Esenwein
The Book of Estivara
The Book of Isamu
The Book of Iskra Esenwein
The Book of Kee-Mo-Shi
The Book of Khosumet the Darklord
The Book of Krug
The Book of Kurrok the Elementalist
The Book of Marcu Esenwein
The Book of the Mind Flayer Mastermind
The Book of Ne-Gok-Sa
The Book of Ornak
The Book of Pelloth
The Book of Runa
The Book of Sir Hawthorne
The Book of Sonya Esenwein
The Book of Taelord the Kyrie Warrior
The Book of Tul-Bak-Ra
The Book of Warden 816
The Book of Estivara
The Book of Isamu
The Book of Iskra Esenwein
The Book of Kee-Mo-Shi
The Book of Khosumet the Darklord
The Book of Krug
The Book of Kurrok the Elementalist
The Book of Marcu Esenwein
The Book of the Mind Flayer Mastermind
The Book of Ne-Gok-Sa
The Book of Ornak
The Book of Pelloth
The Book of Runa
The Book of Sir Hawthorne
The Book of Sonya Esenwein
The Book of Taelord the Kyrie Warrior
The Book of Tul-Bak-Ra
The Book of Warden 816
Ullar
The Book of Acolarh
The Book of Arkmer
The Book of Atlaga the Kyrie Warrior
The Book of Brandis Skyhunter
The Book of Chardris
The Book of Deadeye Dan
The Book of Emirroon
The Book of Jorhdawn
The Book of Kyntela Gwyn
The Book of Moriko
The Book of Morsbane
The Book of Saylind the Kyrie Warrior
The Book of Sharwin Wildborn
The Book of Sonlen
The Book of Syvarris
The Book of Theracus
The Book of Ulginesh
The Book of Venoc Warlord
The Book of Arkmer
The Book of Atlaga the Kyrie Warrior
The Book of Brandis Skyhunter
The Book of Chardris
The Book of Deadeye Dan
The Book of Emirroon
The Book of Jorhdawn
The Book of Kyntela Gwyn
The Book of Moriko
The Book of Morsbane
The Book of Saylind the Kyrie Warrior
The Book of Sharwin Wildborn
The Book of Sonlen
The Book of Syvarris
The Book of Theracus
The Book of Ulginesh
The Book of Venoc Warlord
Vydar
The Book of Agent Carr
The Book of Agent Skahen
The Book of Evar Scarcarver
The Book of Heirloom
The Book of James Murphy
The Book of Mika Connour
The Book of Otonashi
The Book of Siege
The Book of Sudema
The Book of Agent Skahen
The Book of Evar Scarcarver
The Book of Heirloom
The Book of James Murphy
The Book of Mika Connour
The Book of Otonashi
The Book of Siege
The Book of Sudema
Einar
The Book of Ana Karithon
The Book of Crixus
The Book of Empress Kiova
The Book of Hatamoto Taro
The Book of Kato Katsuro
The Book of Kaemon Awa
The Book of Marcus Decimus Gallus
The Book of Parmenio
The Book of Retiarius
The Book of Shiori
The Book of Spartacus
The Book of Tandros Kreel
The Book of Valguard
The Book of Crixus
The Book of Empress Kiova
The Book of Hatamoto Taro
The Book of Kato Katsuro
The Book of Kaemon Awa
The Book of Marcus Decimus Gallus
The Book of Parmenio
The Book of Retiarius
The Book of Shiori
The Book of Spartacus
The Book of Tandros Kreel
The Book of Valguard
Aquilla
The Book of Brave Arrow
The Book of Darrak Ambershard
The Book of Migol Ironwill
The Book of Mogrimm Forgehammer
The Book of Rhogar Dragonspine
The Book of Master Win Chiu Woo
The Book of Darrak Ambershard
The Book of Migol Ironwill
The Book of Mogrimm Forgehammer
The Book of Rhogar Dragonspine
The Book of Master Win Chiu Woo
Valkrill
No heroes!
"Wandering Monsters" may be taken from this list, as well, where scenario-appropriate, for example, Utgar when the heroes are "good" or Jandar when the heroes are "evil."
Comments 0
Total Comments 0
Comments
Recent Blog Entries by kolakoski
- Treasure of Xualtiaca (December 27th, 2022)
- Wetwork (February 14th, 2020)
- I Hear You - or Do I? Oh, and Happy Thanksgiving! (November 28th, 2019)
- Jamaica Test (November 16th, 2019)
- A Veterans Day Test (November 6th, 2019)