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Customs Creation - April 2019

Posted April 28th, 2019 at 12:49 PM by HS Codex

Customs Creation
Getting the Most Out of Your (Playtesting) Time
Author: Scytale

Coming up with ideas is exciting, putting together cards is rewarding, and showing your customs to other people is fun. It is even fun to put them in a game. But serious, deep-dive playtesting is often more work than play, something all too easy to brush aside. Yet it is perhaps the single most valuable and important part of the customs creation process. Serious playtesting not only is essential to refine (and sometimes rework) a custom design, but it also teaches valuable lessons that can improve future designs.

But time spent in playtesting is not always valuable, and in fact it can easily become wasteful. At the very least, repeating the same scenarios grants diminishing returns. We are all busy with activities outside of Heroscape playtesting; so, instead
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1. Shinda + Archers vs. Tor-Kul-Na

Posted April 27th, 2019 at 07:05 PM by Astroking112
Updated April 29th, 2019 at 12:17 AM by Astroking112 (Added a link to the map used.)
Shards by Dignan
Glyph: Lodin

Astro: 3x Tagawa Samurai Archers, 3x Shinda Samurai
Guest: Tor-Kul-Na, 3x Marrden Nagrubs

Game Summary:
Tor-Kul-Na initially brushed off the arrows as the archers claimed height and backed away from Trample Stomp, but got greedy and overextended into my starting zone while the following Nagrubs were picked off from behind.

He managed to Trample Stomp three archers (one in the first round, then two in my starting zone because I couldn't spread out enough in time), but each one was replaced by a Shinda Samurai. He would wipe them out with an attack afterwards, but still be locked down for the round because my opponent didn't want to disengage (once, a Shinda Samurai even managed to deal 1 wound to TKN through Counter Strike).

Once TKN was pinned down in my starting zone, my archers were able to whittle him down from height and pick off any straggling Nagrubs that attempted to make...
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C3G Wave 28 - Marvel Cosmic

Posted April 23rd, 2019 at 03:58 AM by truth
DISCLAIMER: This is not official. This is a fan made custom project.

This is what we have previously created and released: C3G Books of Index
This is what we have created and are currently releasing: C3G Promotions Department
This is where you can go to get started with C3G (Comics Customs Creators Guild): Welcome to C3G!!!


C3G WAVE 28

MARVEL COSMIC


C3G has finally hit the 10 year mark, and we've got a whole year's worth of excitement coming your way! We've returned to our classic "23 units on April 23rd" structure to give you the biggest, baddest C3G wave in a long time: the first shot of a whole year of exciting new content. This weekend, Marvel is celebrating over a decade of feature films with a cosmic battle to end all battles, and we thought it was well past time we did the same. So gather your friends (and
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Scaper of the Month: April 2019

Posted April 12th, 2019 at 06:16 PM by HS Codex

’Scaper of the Month
IamBatman
Author: quozl

This month, we have one of the founders of both C3G and C3V. Read on to learn more about who is really behind that famous cowl!


PROFILE

Who are you really?
I’m Batman.

How old are you?
36. Of course, that’s in comic book years.

What is your occupation?
College English lecturer by day. C3G legend by night.

What are other games you enjoy and why?
Gloomhaven and Sentinels of the Multiverse are probably my two all-timers.

It helps that they’re thematic, cooperative, and I have a good friend who’ll come over to my house and play both obsessively with me.

I love the easy-to-learn but deep-to-play mechanics of Sentinels as well as the superhero theme. Gloomhaven has such fun strategic
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The Lost City of Ashra

Posted April 8th, 2019 at 08:04 PM by kolakoski
Updated April 27th, 2019 at 11:30 AM by kolakoski


Well met!

I will be hosting the Gang of Four on May 4, 2019, at chas' Game Palace, with this simple scenario, inspired by the classic 1945 movie, Tarzan and the Amazons.


The Lost City of Ashra



















Groups of Explorers have joined forces to find the Lost City of Ashra, and are about to enter it. Inevitably, they will
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