If you take a look at my custom figures (
Hippogog's Customs Thread), you'll see that I don't use the
Personality trait, and that I refer to the
Species and
Class traits, collectively, as
Subtypes. Some members have wondered why I take this alternate, non-official approach, and so this article is an attempt to explain the reasoning behind it.
Keywords, Nothing More
From a game mechanics perspective, the
Personality,
Species, and
Class traits are simply keywords that ability text may reference. This is the sum total of their significance. They have no intrinsic value, and in the absence of abilities, they would not be important at all.
If, however, in a rule-book somewhere there were a rule stating "
Figures with a Tricky Personality have Phantom Walk" or "
Orc Warriors have Orc Champion Bonding" then this lack of intrinsic significance would not be the case. As far as I know, no such rules exist.
Okay, So They're Just...