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The ramblings of a writing/HS/Codex/design/graphics enthusiast with way too much time on his hands. Enjoy!
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FFC #22 - HiS Coming Soon

Posted November 27th, 2018 at 11:23 AM by The Grim Reaper's Friend
TGRF's Fan Fiction Chronicles - Entry 22

I have now completed the proofreading and editing of HiS. The size has been modified to 220 pages, 119,996 words.

Bigga still has to look over it, and it's uncertain when he'll be able to get to it, as he is currently busy. Hopefully within a few weeks though he'll be able to power through it. After that we just have to work out any changes based on his comments, and we're good to go. The release date entirely depends on how soon Bigga is able to work his magic. So no pressure, Bigga.

Fair warning: it is going to take a long time to post all of HiS. Several of the chapters are quite long, so I'll have to break them up. I intend to post at least once a day if I can, but even doing that, and even if I post a whole chapter a day, it would be two months before the whole thing is posted.

Hopefully my writing can keep you interested.

~TGRF.
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FFC #15 - An Update on HiS (Part 1)

Posted July 2nd, 2018 at 02:15 PM by The Grim Reaper's Friend
TGRF's Fan Fiction Chronicles - Entry 15

Bigga has finished reviewing the first part of HiS, and I have just finished going over his thoughts and edits. I wanted to give you an update on where things stand in terms of the release date and format.

It looks like I won't be releasing part one until I'm done with the whole thing. At least not until I'm done with part two. I know with the whole thing in front of him, Bigga will probably have some final thoughts on the fan fiction as a whole, and there might be some things I want to change.

The release date is (as seems to be the norm with my fan fictions) getting pushed back. I currently have it at mid-August, but that is probably a best-case scenario date. Again, it all depends on how disciplined I am with sticking to the writing and proofreading.

For the next few days I'll be tweaking part one to deal with some issues Bigga found. I need to add in some information which was missing....
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The Problem with Neg Rep

Posted October 12th, 2017 at 02:23 PM by The Grim Reaper's Friend
You probably have a good idea what this blog post is about from the title. Your mouse might be hovering around the back button as you continue to read, compelled to do so by the mystical force which surrounds my words (). You know what this article is about.

As it so happens you are wrong. Whatever you think this blog post is about to say, you're on the wrong track. Unless, by some miracle, you have read my mind as I write this. And if that is the case, please let me know. I have need of a translator at times.

Assuming you have not read my mind (and have not been driven away by my obvious attempts to keep you reading), I will now explain what this is all about: neg rep, and the problem with how it is laid out.

The Beginning

We have to start at the beginning. When I joined this site, I was young, opinionated, and showed all the signs of becoming a first-rate online nuisance. I nearly did, until I found the Fan Fiction forum. ...
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Why I have NOT left the Codex.

Posted September 4th, 2017 at 04:14 PM by The Grim Reaper's Friend
Updated September 4th, 2017 at 05:43 PM by The Grim Reaper's Friend
Greetings, gamers, writers, designers, builders, enthusiasts, general fans, and unknown lurkers. Greetings HeroScapers. Do not be alarmed by the title. I simply felt the sudden urge to set a few things in stone. Or in virtual data files. Nah. Stone sounds better.

A few minutes ago, I finished reading Xotli's only blog post. In that post, he detailed why he left the C3V, and I highly encourage you to read it. Not because I want you all to judge the C3V; because it is highly enlightening on how to run anything fan-made, which is the entire base for this whole site.

I'm going to address a few points in that blog post here, so I recommend you read his post first. It's not necessary, but his thoughts seem to be a lot more organized than mine likely will be, so you will probably get a better picture of things by reading his blog first.

In his post, Xotli details how (some) aspects of the C3V work. It made me realize that the general public really doesn't...
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This is Not the End

Posted March 9th, 2016 at 03:27 PM by The Grim Reaper's Friend
Ever since HeroScape was discontinued, I've seen a disturbing trend begin to spring up. The week of the discontinuation, a good number of members sadly quite HSers. Others struggled on for a time, but the continually dropping numbers and lack of activity finally convinced them, too, to leave the halls of Valhalla.

A few dedicated souls remained. The various customs departments kept the spirit of Scape alive. Map and scenario creation abounded. CoN staggered on, despite low numbers of players. HSers still breathed.

Over the years since the discontinuation, I've seen people, over and over, give up and leave. Their reasons are always the same. "No one is on anymore." "I don't play HS anymore." "The site is dead." Every time I see one of these reasons, I know that another spark of the flame that is HeroScape has flickered and died.

And that's what HeroScape is: a flame; a flame made up out of us, those that remain. Yes,...
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