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This is a neater way of storing my playtests for my customs that I want other people to be able to see. I mostly intend on posting about units that I'd like to submit to the SoV.
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Masha with Deathstalkers in Hot Lava Death (Pt. 1)

Posted December 1st, 2018 at 01:28 AM by Astroking112
Updated November 29th, 2019 at 11:39 PM by Astroking112
I'm in the process of starting a HeroScape club at my college, and one of the traditions that we have so far is to let everyone vote on what the next monthly event will be. This time, they chose "Surprise Me," which @Leo Ultra and I took to mean "hot lava death." The maps that we decided to use were all meant to emphasize this theme, since we chose Obsidian Attack at Steam Alley, Deadly Encounter at Searing Pass, and Burning Barracks.

I obviously make for a fantastic tournament director.

In all seriousness, there were many people new to the game coming this time, and I wanted them to get a chance to just have some plain old fun with the game. Still, I couldn't pass up on the chance to get some playtests in, so I decided on an army that's been in the back of my mind for quite a while: Masha Shingai with Deathstalkers, since they actually enjoy his Awakened Fear ability.

The first of two games follows below:

...
Posted in Customs , Masha Shingai
Comments 2 Astroking112 is offline
Old

Masha Shingai vs Mohican River Tribe

Posted November 16th, 2018 at 05:35 PM by Astroking112
Updated November 29th, 2019 at 11:40 PM by Astroking112
Broken Skyline by Longheroscaper
500 Points
Glyphs: Wannok (Wound), Valda (Move +2)

Current Version of Unit:
Spoiler Alert!

Army 1: Masha Shingai, Tomoe Gozen, Kaemon Awa, Tagawa Samurai, Izumi Samurai (495)
Army 2: Mohican River Tribe x3, Teeth of the Makwa x3, Brave Arrow, Kira Jax (500)

Which Units Survived?
2 Mohican River Tribesmen, 1 Teeth of the Makwa, Kira Jax (no wounds)
~100 Points

Game Summary:
The Mohican River Tribe received most of the early game markers, taking potshots at Tomoe Gozen (or Masha from out of Awakened Fear's range if there was a revealed Order Marker on him to avoid False Slumber). They managed to claim the central tower and Wannok quickly, leaving the Samurai to struggle after failing to claim either spot after the first round.

At that point, Masha came out and dealt a frighteningly strong blow against Brave Arrow,...
Posted in Customs , Masha Shingai
Comments 0 Astroking112 is offline
Old

Masha Shingai vs Spiders

Posted November 16th, 2018 at 12:45 AM by Astroking112
Updated November 29th, 2019 at 11:40 PM by Astroking112
Fire Isles by yagyuninja
485 Points
Glyphs: Valda (Move +2), Kelda (Healer)

Current Version of Unit:
Spoiler Alert!

Army 1: Masha Shingai, Tomoe Gozen, Izumi Samurai, Kozuke Samurai, Tagawa Samurai, Otonashi (485)
Army 2: Sujoah, Wyvern, Fyorlag Spiders x5 (485)

Which Units Survived?
2 Izumi Samurai, 1 Kozuke Samurai, 1 Tagawa Samurai
~110 Points

Game Summary:
The predators rushed outwards to nab height on Masha, crippling him early on before he was able to move into position (and while his surrounding Samurai were in the process of moving into place). He managed to get in one attack from height (blocked) thanks to his six move, but fell the next turn once Sujoah joined the Wyvern. Sujoah then took a rigorous beating from the Tagawas, disengaged, and limped over to Tomoe Gozen to kill her in one Poison Sting (3 successful rolls for poison damage are terrifying)....
Posted in Customs , Masha Shingai
Comments 0 Astroking112 is offline
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Masha Shingai vs Knights of Weston (Rematch)

Posted November 13th, 2018 at 05:40 PM by Astroking112
Updated November 29th, 2019 at 11:40 PM by Astroking112
Fire Isles by yagyuninja
300 Points
Glyphs of Dagmar (Initiative +8 ) and Valda (Move +2)

Current Version of Unit:
Spoiler Alert!

Leo: Masha Shingai, Tagawa Samurai Archers x3, Otonashi (290)
Astro: Knights of Weston x3, Sir Hawthorne (300)

Which Units Survived?
Sir Hawthorne (no wounds), 8 Knights of Weston
~230 Points

Game Summary:
Since Hawthorne's untimely betrayal significantly hampered the knights' progress in the last game, I wanted to see this match-up again. I won initiative and my defense dice didn't fail me as I advanced my very slow knight build forward.

Leo overextended with Masha on OM2 of Round 1, letting me gang up on him from height under the hopes that the defense penalty would slow down my knights. Hawthorne didn't manage to deal any damage (to him or me, thankfully), and the knights were mostly unsuccessful on their first attempt...
Posted in Customs , Masha Shingai
Comments 0 Astroking112 is offline
Old

Masha Shingai vs Knights of Weston

Posted November 7th, 2018 at 11:19 PM by Astroking112
Updated November 29th, 2019 at 11:41 PM by Astroking112
Fire Isles by yagyuninja
300 Points
Glyphs of Ulaniva (Unique Attack +1) and Valda (Move +2)

Current Version of Unit:
Spoiler Alert!

Army 1: Masha Shingai, Tagawa Samurai Archers x3, Otonashi (290)
Army 2: Knights of Weston x3, Sir Hawthorne (300)

Which Units Survived?
7 Tagawa Samurai Archers, Otonashi
~183 Points

Game Summary:
The knights won initiative and moved out Hawthorne, who immediately rolled a 1 and betrayed them.

After that, they struggled to recover. As the TSA slowly moved up onto level ground. On OM3, Masha rushed out and killed a knight, and one whiffed against a stray arrow earlier in the round.

The next round, he took OM1, but instead of retreating behind a line of TSA, he rushed out further to try and kill a KoW going for the Movement glyph, but the attack was blocked. The KoW then spun around to grab...
Posted in Customs , Masha Shingai
Comments 0 Astroking112 is offline

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