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FFC #68 - The coming of novels

Posted February 25th, 2021 at 08:11 PM by TGRF
TGRF's Fan Fiction Chronicles - Entry #68

While I've been saying for a few years that I'm nearly ready to write novels, and that I'm working on the last few things I need to fix in my fan fiction, the reality is that I keep writing fan fiction, and my novels remain in the unformed halls of my imagination.

This might lead the inquisitive among you to wonder if, in fact, I will ever stop writing fan fiction, and if I will ever write novels.

The answers to those two questions are 'I don't know,' and, 'yes, I plan to.' While writing fan fiction and novels at the same time is - regrettably - unlikely, I'm not specifically planning on stopping one just because I start the other. But that's far in the future. What I really wanted to mention in this FFC is WHY I am continuing to write fan fiction instead of novels.

I've said before that there are 'things' I want to improve/fix in my writing style before I write novels, and that fan...
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Old

Adventurescape continues

Posted February 22nd, 2021 at 12:42 AM by Confred
Hard to believe this project is three years old.

Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.

There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.

Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.

Glyphs can be dropped and markers can't

There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.

Units can now be encountered with Glyphs to spicen up their arrival.
...
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Old

Scaper of the Month - January 2021

Posted February 21st, 2021 at 10:07 PM by HS Codex

’Scaper of the Month
Father Of Julian
Author: Ninja Status

PROFILE

Who are you really?

Demetrius Fuqua.

How old are you?

56.

What is your occupation?

Montgomery County Program Specialist.

What’s the story behind your username?

We were heading to our first official tournament. I tried to come up with a cool username but wasn’t successful. Upon check-in, my son told the tournament director “Hi. My name is Julian.” When he asked me my name, I said proudly “I am father of Julian!” The funny thing is Julian has changed his Scaper name twice since then. But I’ll always be known as Father Of Julian (FOJ).

What are other games you enjoy and why?

Dungeons & Dragons, chess, backgammon, Monopoly, and Madden. I enjoy these
...
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Old

Yokai vs. Samurai + Mecha

Posted February 21st, 2021 at 06:18 PM by Astroking112
Well, in my infinite temptations for cool miniatures, I realized that the sculpt used for Mokumokuren actually had the availability for an SoV submission... And given the very positive responses that the design has gotten, Captain Stupendous and I decided that it's worth adding it to the testing pool to try and get it ready for Yokai Wave 2.

Ideally, Mokumokuren will add a lot to Yokai armies as their first non-Unique option, opening up army-building options a lot. Given that they're also offensively oriented, this has the potential to really diversify the faction, and a living object of some sort almost feels like a thematic necessity here given the actual Yokai legends. So we wanted to test out a revised draft from the one initially posted to my thread, which swaps the revealed OM gimmick to be more in line with other Yokai and adds a range limit to the "Lesser Shapeshift" for thematic reasons. Both of these changes should be minimal for Yokai builds, but...
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Old

C3G Interview - GamerHusband

Posted February 19th, 2021 at 05:01 PM by HS Codex

C3G Interview
GamerHusband
Author: davidhls & Tornado

Welcome all to another C3G Interview. I have been doing a bit of a mix of old interviews and new, so this time around I decided to give you both. GamerHusband goes back to the early days of C3G, but stepped away for a while. Well, he is back and is slowly digging into the new designs and having amazing battles.

So let us start with the old interview hosted by the legend that is davidlhsl.

Give it up for ... GamerHusband!


If you could change one thing about Heroscape, what would it be?

Bring it to back into production.

How often do you get to play Heroscape? I believe you also play with a gaming group. Tell us a bit about them.

For the last 5 years, I have played Heroscape weekly in a very steady group of
...
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