This is a neater way of storing my playtests for my customs that I want other people to be able to see. I mostly intend on posting about units that I'd like to submit to the SoV.
7. Eltris/Nilfheim vs Samurai
Posted February 22nd, 2019 at 09:41 PM by Astroking112
Ruined Pier by Dad_Scaper
400 Points
Glyphs: Wannok (Wound), Dagmar (Initiative +8 )
Astro: Eltris, Nilfheim, Nhah Scirh Cultists x2
Guest: Kozuke Samurai, Izumi Samurai, Kaemon Awa, Red Wyrmling x2, Black Wyrmling x2
Current Version of Unit:
Game Summary:
My friend started out by advancing the Izumi to claim the central territory, blocking a couple of Ice Shards from Nilfheim but losing one in the process. I skirted around the edges of the main ruins, afraid of overextending and leaving Nilfheim open to a Kozuke charge, and taking potshots at the Izumi and Wyrmlings for a little bit.
After an initiative switch, I went in for the potential of a triple kill on the Kozuke, but missed the attacks. They then went on the offensive, beating down Nilfheim and circling around to try and reach Eltris as well. They each sustained heavy wounds, with a lucky whiff against Eltris saving me two Order Markers when she only had 1 Life left. This was a crucial moment in the game, as I managed to wipe out the Kozukes with Nilfheim finally the next turn and severely cripple my opponent's offensive potential.
Kaemon stuck around for a while longer and the remaining Izumi Samurai managed to assassinate Eltris, but the damage by the dragon was done and he managed to carve out a win.
Statistics:
Which Units Survived?
Nilfheim (3 Wounds), 3 Nhah Scirh Cultists
~120 Points Left
Usefulness of Powers
This is probably the best that Eltris has ever felt to use. She dropped like a rock once she was engaged by Kozukes and couldn't hold her own even against Izumis, but she was able to divert some key attacks from Nilfheim to buy him some additional time to do Nilfheim-y things. This is probably the first time that I've ever felt like she was worth her points, albeit it might also be partially thanks to my opponent having been only introduced to the game today and prioritizing killing the dragon over her.
Notably, putting the Order Marker requirement on her instead of on her Companion drastically increases the risk of losing turns, which I think is a healthy change overall.
Additional Comments
I was teaching a friend how to play the game today, so they didn't quite make the most efficient of decisions at every point. If they had refrained from engaging Nilfheim with Kaemon or circled around to kill Eltris sooner, the dragon rider probably wouldn't have helped my dragon last so long.
400 Points
Glyphs: Wannok (Wound), Dagmar (Initiative +8 )
Astro: Eltris, Nilfheim, Nhah Scirh Cultists x2
Guest: Kozuke Samurai, Izumi Samurai, Kaemon Awa, Red Wyrmling x2, Black Wyrmling x2
Current Version of Unit:
Spoiler Alert!
Game Summary:
My friend started out by advancing the Izumi to claim the central territory, blocking a couple of Ice Shards from Nilfheim but losing one in the process. I skirted around the edges of the main ruins, afraid of overextending and leaving Nilfheim open to a Kozuke charge, and taking potshots at the Izumi and Wyrmlings for a little bit.
After an initiative switch, I went in for the potential of a triple kill on the Kozuke, but missed the attacks. They then went on the offensive, beating down Nilfheim and circling around to try and reach Eltris as well. They each sustained heavy wounds, with a lucky whiff against Eltris saving me two Order Markers when she only had 1 Life left. This was a crucial moment in the game, as I managed to wipe out the Kozukes with Nilfheim finally the next turn and severely cripple my opponent's offensive potential.
Kaemon stuck around for a while longer and the remaining Izumi Samurai managed to assassinate Eltris, but the damage by the dragon was done and he managed to carve out a win.
Statistics:
Spoiler Alert!
Which Units Survived?
Nilfheim (3 Wounds), 3 Nhah Scirh Cultists
~120 Points Left
Usefulness of Powers
This is probably the best that Eltris has ever felt to use. She dropped like a rock once she was engaged by Kozukes and couldn't hold her own even against Izumis, but she was able to divert some key attacks from Nilfheim to buy him some additional time to do Nilfheim-y things. This is probably the first time that I've ever felt like she was worth her points, albeit it might also be partially thanks to my opponent having been only introduced to the game today and prioritizing killing the dragon over her.
Notably, putting the Order Marker requirement on her instead of on her Companion drastically increases the risk of losing turns, which I think is a healthy change overall.
Additional Comments
I was teaching a friend how to play the game today, so they didn't quite make the most efficient of decisions at every point. If they had refrained from engaging Nilfheim with Kaemon or circled around to kill Eltris sooner, the dragon rider probably wouldn't have helped my dragon last so long.
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