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PDF for Partial Cover Rules

Posted June 22nd, 2012 at 06:06 PM by hextr1p
Hello, Heroscapers. It's been a while.

About two years ago, I began putting together a set of house rules for partial cover. Rather than rehashing what I said in an earlier blog post here on Heroscapers.com, I'm just going to quote myself:

Quote:
Originally Posted by me:
I've been thinking quite a bit about a system of rules to incorporate into Heroscape to bring to the game some form of partial cover. Obviously over the years there have been many different discussions and incarnations of a partial cover rule set. However none of them seemed to grab my interest enough either because they were too complex, too simple, or too ambiguous in how to determine just how much partially cover a figure had. Basically, the spirit of the game was always lost to me in these rule sets.

The designers of the game early on mentioned that a common mantra to the game was, "Keep It Simple Stupid." However, deep beneath the surface of the simplicity of the rules lies vast and intricate
...
Posted in Custom Units , Insights
Comments 2 hextr1p is offline
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Rating: 2 votes, 5.00 average.

Symbiote Suit Spidey!

Posted November 28th, 2010 at 09:39 PM by hextr1p
I took some pictures of a custom painted Spider-Man for 'Scaper Robbdaman. He'd painted the figure for the prize table at the SoCal Slaughter 2009. After taking the pics, I decided to put a card together based, once again, on the comic book card template I put together.


CLICK IMAGE FOR LARGER VERSION

Color wise, while it looks like I borrowed from the 'Spiderman 3' movie version of the black suit, I was actually using the cover of Sensational Spiderman #38 as inspiration, while also wanting the detail of the figure to be seen.

Note that the card's stats and abilities are based on customs by Grey Owl and Lotus. Both are available in the A-Z Of Custom Created SuperHeroes forum thread.

I may go back and tweak the card so the themes of the abilities play a bit to the sinister side of the symbiote. But for now, I'm good with this one, and...
Posted in Uncategorized
Comments 9 hextr1p is offline
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Horgle Preview

Posted October 7th, 2010 at 01:41 AM by hextr1p
Updated October 16th, 2010 at 02:00 AM by hextr1p
Yeah... so... about that customs project I started back in... ummmmm... *cough* 2006...



In the next couple of weeks I'll be releasing the first set of the Horgle units, just like I mentioned in this very blog back in August... of 2009...

I'll be posting JPGs here of the four units, but will also be uploading a printable PDF file for folks to download, with a custom card back should you be that much of perfectionist when making cards. Also included in the PDF will be the names of the figures I used for each unit.

This particular unit will be uploaded in PDF form at the same time. Originally, the unit was going to be released last year during GenCon as an 'exclusive' of sorts. So I figured I'd post him as a bit of a sneak peak of the Horgle card I designed based on the classic style cards for Heroscape.



Click image
...
Posted in Custom Units
Comments 17 hextr1p is offline
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Storm Shadow... take 3...

Posted October 1st, 2010 at 03:01 AM by hextr1p
Ever since long time member Annerios was gracious enough to send me his custom Storm Shadow figure, I've been trying to design a card that looked worthy enough to accompany the miniature during game play. You can look back here in my blog to see a couple different cards I put together. But I was never really happy with them visually...

... until now.

Using the Marvel card template I put together a while back, I decided to pay homage to the license which holds a special place in my heart: G.I. Joe. During my youth, I spent hours upon hours upon hours playing with the action figures, vehicles, and battle stations from Hasbro, reading the Marvel comics, and watching the cartoons after school. So why not just place Storm Shadow into a themed card which suited him?!


CLICK IMAGE FOR LARGER VERSION

I based the colors off of the classic...
Posted in Custom Units
Comments 17 hextr1p is offline
Old

Partial Cover Rules

Posted May 26th, 2010 at 02:39 AM by hextr1p
I've been thinking quite a bit about a system of rules to incorporate into Heroscape to bring to the game some form of partial cover. Obviously over the years there have been many different discussions and incarnations of a partial cover rule set. However none of them seemed to grab my interest enough either because they were too complex, too simple, or too ambiguous in how to determine just how much partially cover a figure had. Basically, the spirit of the game was always lost to me in these rule sets.

The designers of the game early on mentioned that a common mantra to the game was, "Keep It Simple Stupid." However, deep beneath the surface of the simplicity of the rules lies vast and intricate strategies in everything from army building, movement, attacking and defending, unit synergy... and on and on.

In coming up with the basic structure for these partial cover rules, I wanted to use concepts and mechanics which were already in the game so as to...
Posted in Insights , Randomness
Comments 3 hextr1p is offline

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