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The Holochamber

Posted July 23rd, 2010 at 06:21 PM by AliasQTip
I recently created a scenario for my Esenwein Castle Battlefield that allowed players to score points for knocking off zombies (and other figures too). It was a lot of fun. There wasn’t any storyline to it – just destroy figures, score points. I wanted to put a storyline to it and incorporate another idea I’ve toyed with for some time – summoned tiles.

Here’s the story: Deep within Vydar’s stronghold, the secret underground city beneath Montfre Manor, is a virtual reality chamber (maybe many) that he uses to train and maintain his troops. The room can simulate virtually any type of terrain found in Valhalla.

So in the scenario players will score points for opponent’s figures they destroy and get to place terrain tiles at the end of each round. What’s more, destroyed figures will come back or be replaced with newly drafted units. The game goes on this way for 7 rounds; the player with the highest points wins!

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