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Blogs vs Threads II

Posted June 3rd, 2008 at 01:14 PM by Nooblar
My last blog entry was about the merits of blogs vs the advantages of threads in displaying maps. I still think there isn't a lot of direct incentive to switch to blogs from a well-developed thread. However, I see a great opportunity for new map makers and non-established map threads to switch over to the blog system.

One of my primary complaints against Map Blogs is that comments don't necessarily bump up each post like they do in the forums. Also, many forum-goers don't often think to check the blog page when they're browsing threads. So I thought of a solution to both of these: cross-link.

I encourage all map makers to use the strategy of cross-linking everything between a blog and map thread, then disable blog comments. If the cross-links are easy to find, people will find their way from blog to thread and post comments, then others will see the thread bump and get to the blog through the thread.

Sure, anyone could have thought of this solution,...
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is late for dinner.
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Battlefield Set #2

Posted June 3rd, 2008 at 06:50 AM by Aquaryan


It may seem plain, but I like the set up that I had created for myself. I am limited on the space that I can work with.
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Old

In the beginning...

Posted June 3rd, 2008 at 04:22 AM by Aquaryan
I was introduced to Heroscape in May of 2008. I did not play my first game until May 28th. I lost, of course, but it gave me a great introduction to this amazing game that came out in the market back on February 20th, 2004.

I was searching for a hobby that was interesting and creative. Heroscape happens to be both.

As of June 3rd, 2008, I currently own:
  • The Swarm of Marro
  • The Rise of ValKyrie
  • Marvel Set #1
  • Raknar's Vision (Expansion Set)
  • Heroes of Durgeth (Collection 6)
  • Shades and Orcs (Collection 6)
  • Zombie Horde (Collection 6)
  • Archers and Kyrie (Collection 6)
Until next time...
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Old

3 Player Game Report

Posted June 2nd, 2008 at 05:30 PM by NamibianScaper
The last game we played came down to three units. My wife remained on the board with Crixus (3 life), my son with Kee-Mo-Shi (1 life), and me with Charos (7 life).

My eclectic force of Nakita Agents, Shaolin Monks, and Kozuke Samurai had wiped the board until they ran into Crixus, Kee-Mo-Shi and the recently deceased Kaemon Awa, also controlled by my son.

All three units converged on my son's half of the battlefield inbetween two ruins.

Both my wife and I focused on Kee-Mo-Shi, not wanting to lose due to Mind Shackle for the nth time this year.

But before either of us could eliminate her, she wiped her last life point out herself on Charos' counterstrike. I was amused.

The game was set to come to a slow but statistically inevitable conclusion with Charos eating Crixus through his shield. However, Crixus quickly fell due to counterstrike just like Kee-Mo-Shi!

It was one of our more memorable game endings ...
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quality>quantity
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Rating: 12 votes, 4.75 average.

10th Regiment of Foot - Card Preview

Posted June 2nd, 2008 at 09:51 AM by truth
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Beautiful Colby
Posted in Heroscape News
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