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Kinchо̄ + Monks vs. Arashara + Sacred Band

Posted January 23rd, 2021 at 05:43 PM by Astroking112
This is another older post of Kincho that I had made before reducing his price and life and continuing testing for his SoV submission. It is simply maintained here for posterity.

HIGHWAYS AND DIEWAYS by UranusPChicago
Glyphs: Valda, Lodin
Astro: Arashara Goshiri, Marcus Decimus Gallus, Sacred Band x3 (450)
Leo: Kinchо̄, Master Lao Xin, Yi Feng, Shaolin Monks x2 (450)

GAME SUMMARY:
Leo’s Monks lept over the moats within their hearts by the starting zone while I began using Arashara Goshiri to shift my Sacred Band without only relying on the bridge. Unfortunately, I made a critical error in forgetting that Lao Xin can do whatever he wants in regards to Monk turns, so Leo nabbed Valda with Yi Feng and then got his 11 move Shaolin Monks into striking distance on much of my forces. I luckily only lost 1 Sacred Band, but it took several turns to properly retaliate and clear out the monks. Leo had his OM3 on Kinchо̄, which stopped...
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Old

Kinchо̄ + Monks vs. Zettian Infantry and a Living Legend

Posted January 23rd, 2021 at 05:38 PM by Astroking112
This is an older playtest that I had posted to the AotV boards a while ago. Most of my notes/playtests on the Yokai were kept private, but I had some free time today and am going through the process of storing what I can still find in case it proves useful in future discussions.

I probably should've posted this before the test that I ran today (or the more recent one of the full Yokai army against Tetsuo), but who really needs chronological consistency?

This playtest wasn't very informative on the man, the myth, the legend Tetsuo Tyrell himself, because I focused him down and my girlfriend didn't want to risk turns on him, but that in and of itself is useful. I think that his underperformance here is the result of these factors, but she didn't want to go all in on his risk.

VOLCARREN PARADISE by the Robber
No glyphs. Played with special healing waters scenario rules from the map instructions, but they never came into play.
Astro:...
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Old

Yokai vs. Hounds and TETSUUUUOOOOO

Posted January 23rd, 2021 at 04:23 PM by Astroking112
Updated January 23rd, 2021 at 05:27 PM by Astroking112
I was running a series of games a while ago with my girlfriend to test various AotV units (read: the Velnesh Alphas), but I went ahead and ran another game with the strong version of Tetsuo against a Yokai build featuring the Kirin.



CUSTOM MAP:
Spoiler Alert!

500 Points
Glyphs: Knowledge, Recall, Healing
Dawn: Abe no Seimei, Masha Shingai, Kincho, Nure Onna (revision for 20 points), Kirin
Astro: Tetsuo Tyrell, Marrden Hounds x4, Guilty McCreech

VERSION OF THE KIRIN USED:
Spoiler Alert!
...
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Old

Test 1/22/21 Wulfing Hunters

Posted January 23rd, 2021 at 12:52 PM by Shiftrex
Test Subject:

GENERAL = JANDAR
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50

HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.

SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.

GAME 1
Map: Running Hot (Wannok, Dagmar)

Armies:

120 Krug
50 Nerak the Glacian Swog Rider
200 Arrow Gruts x5
20 Marcu Esenwein
130 Calibrax the Kyrie Warrior...
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Old

Test 1/18/21 Wulfing Hunters

Posted January 19th, 2021 at 02:09 AM by Shiftrex
Test Subject:

GENERAL = JANDAR
PLANET = FEYLUND
SPECIES = WULFING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50

HUNTER'S HOWL
After revealing an Order Marker on this Army Card and taking a turn with the Wulfing Hunters, if at least two Wulfing Hunters that you control are engaged, you may take 1 additional turn with an unengaged squad of Wulfing Hunters or an unengaged Hunter Hero.

SILENT STALKER
While a Wulfing Hunter is not adjacent to any other figures it has no visible hitzones.

GAME 1
Map: Home of the Drudge (Wannok, Dagmar)

Armies:

105 Sir Gilbert
280 Knights of Weston x4
80 Finn the Viking Champion
30 Guilty McCreech
495, 19 hexes...
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