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Pirates! A Unit Strategy Review

Posted September 19th, 2010 at 10:47 PM by kolakoski
Well met!

Introduction

Riffing off the title of the popular "Unit Strategy Review" series ("Power Rankings" to follow, Jexik? ), in anticipation of the Gang of Four's October get together, for which it appears our new friend, Glen, and an old friend of chas' that I have met, Troy, will be joining us such that there will be six players (3 vs 3), and for the joy of it , we (it's professorial) will be discussing various units and classes of units in the context of this scenario. As we do, the overall strategic and tactical elements of the game will inevitably be addressed as well. The scenario itself can be found at:

[Link]

[Note that this guide was written before Second Wind was changed, from dice rolled = total life, rather than dice rolled = total life minus 1, so references to low life units are now obsolete.]

Chapter 1. The Controllers.
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