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Rating: 15 votes, 4.40 average.

Heroscape Automated Battle Rules

Posted June 26th, 2006 at 11:59 AM by truth
Updated April 14th, 2008 at 05:46 PM by truth

Netherspirit has a look into the very cool Heroscape Automated Battle Rules. He writes:

Most of my gaming group has gone home or gotten internships and are no longer on campus. Which means its just my girlfriend and I and I get a little tired of playing Heroscape 1v1 with her, mostly because she kicks my butt most of the time! Also, there are times when she works late and I would like to play but can't.

Not anymore. Thanks to one of the members here at Heroscapers.com. Edge0001 has created the Heroscape Automated Battle Rules and was kind enough to share them with the community. This ruleset gives players, like myself, an opportunity to play cooperative games and even solo games.

There are a lot of different things going on in these rules, but once you get the hang of it you can play against an Automated army that is almost as good as a real player.
Posted in , Site Announcement
Comments 1 truth is offline
Rating: 23 votes, 4.65 average.

Caravaggio - Heroscape Architect Extraordinaire

Posted June 6th, 2006 at 08:58 PM by truth
Updated April 14th, 2008 at 05:52 PM by truth
I have been working on this article for a day now and couldn't figure out exactly what I wanted to say about this map and Caravaggio's Map Building Skills. So I decided to let the pictures speak for themselves...and they speak volumes!

Posted in , Battlefields
Comments 16 truth is offline
Rating: 30 votes, 4.73 average.

Grishnakh's Customized Terrain, Part 1: Hex Tiles

Posted May 26th, 2006 at 02:38 PM by truth
Updated April 14th, 2008 at 05:51 PM by truth

The following will change the face of heroscape for many an ambitious reader. Grishnakh shows us all how to, step by step, make our fantastic interlocking heroscape terrain come to life! He's done all the work and now all you have to do is follow his simple steps.

Grishnakh felt that even though the Heroscape tiles looked pretty good straight out of the box, they still looked too "plastic" and unreal. The brown highlighted the hexes way too much for his tastes and made everything look like"hex world", plus the color scheme left a lot to be desired, in his opinon. So, taking inspiration from Games Workshop and some previous work he had done in making a hex based wargame. He bought a master set, got out some paint and some flock and after much trial and error (as well as many trips to the hobby store and the craft store) he arrived at a procedure that he felt looked...
Posted in , Battlefields , Art
Comments 8 truth is offline
Rating: 4 votes, 5.00 average.

Quests of Heroscape

Posted May 24th, 2006 at 07:31 PM by truth
Updated April 14th, 2008 at 05:51 PM by truth

Netherspirit has a look into Quests of Heroscape, he writes:
Are you looking for a new way to play Heroscape? Give Quests of Heroscape a try. Quests of Heroscape was created by our very own Teamski. Teamski was on a mission to add something to the game of Heroscape that didn't involve having to kill everything to win. He originally wanted to add an RPG element to the game, but it turned out to be something altogether different.
With the aide of Malechi (artistic and advising), Teamski created Quests of Heroscape. All you need to play the basic quests is a full set of the glyphs, at least 2 ruins, and a high point. So basically all you need is a master set.
Once you have your map set up, place the glyphs symbol-side up (power-side down) randomly on the map. Then you are ready to get your Quests. Each player gets 3 quest cards, that are kept secret from all the other players. Each...
Posted in , Site Announcement
Comments 2 truth is offline
Rating: 8 votes, 3.75 average.

The Beginning of it All

Posted May 3rd, 2006 at 10:44 PM by truth
Updated April 14th, 2008 at 05:48 PM by truth
This page is a blog about all things HeroScape. A team of dedicated staff members will update the blog often. Here you will find fantastic new scenarios waiting to be played, spanking new custom HeroScape units stamped with our approval of playability, HeroScape news and release updates, strategy tips and other game enhancers, exciting HeroScape fan fiction, and much, much, more! So stop in often to keep brushed up on all of your HeroScape info.

Not only can you keep up with the latest and greatest in HeroScape by reading the blog, you can also add to the fun by stopping in on our forums via the community link across the top of the page. The forums are full of other avid HeroScape fans, and those talented people, ever expanding and discussing the game of HeroScape, are the very source of the material for our blog posts. So get the full experience by joining in on the many threads of conversation buzzing over there.

Are you a visual person? While we try to keep...
Posted in , Site Announcement
Comments 21 truth is offline

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