If you have at least 7 Luck, you will hit "777" on your first slot spin...
Warning: The following blog post contains material suitable for people who breathe air. Zombies and the otherwise deceased need not apply.
Warning: The following blog post contains material suitable for people who breathe air. Zombies and the otherwise deceased need not apply.
Here comes the end, the destruction, the lost
Posted May 5th, 2014 at 05:35 PM by flameslayer93
A blog about HeroScape? Oh my!
Still in development is the one who can only be referred to as Cthulhu, though calling it something else is technically legal. This version isn't quite the actual Cthulhu, but it's pretty darn tough.

Demise
Unique Hero
Mind Flayer
Devourer
Terrifying
Huge 9
Life 8
Move 6
Range 1
Attack 6
Defense 3
Double-Spaced
Psychic Consumate:
At the begining of the game, you may place any Mind Flayers you control on this Army Card. Demise receives all of their special powers, and may attack one additional time per figure. Demise may use any combination of attacks when he does attack.
Mental Superiority:
Demise may never be controlled by any opponent at any time.
200 Points
He got a 2v2 game in Saturday night, and proved that 4 Mind Flayer Masterminds are extremely fun and effective. He dealt out a little less than his 600 points, before the game was called on time (finishing with 1 life remaining, and putting that player's rank at 3rd place). A fun unit, who needs more powers!

Still in development is the one who can only be referred to as Cthulhu, though calling it something else is technically legal. This version isn't quite the actual Cthulhu, but it's pretty darn tough.

Demise
Unique Hero
Mind Flayer
Devourer
Terrifying
Huge 9
Life 8
Move 6
Range 1
Attack 6
Defense 3
Double-Spaced
Psychic Consumate:
At the begining of the game, you may place any Mind Flayers you control on this Army Card. Demise receives all of their special powers, and may attack one additional time per figure. Demise may use any combination of attacks when he does attack.
Mental Superiority:
Demise may never be controlled by any opponent at any time.
200 Points
He got a 2v2 game in Saturday night, and proved that 4 Mind Flayer Masterminds are extremely fun and effective. He dealt out a little less than his 600 points, before the game was called on time (finishing with 1 life remaining, and putting that player's rank at 3rd place). A fun unit, who needs more powers!

Comments 2
Total Comments 2
Comments
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What miniature are you using? Lots of Lovecraftian miniatures in Monsterpocalypse's Lords of Cthul faction.
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Posted May 6th, 2014 at 05:22 PM by Heroscaper Guy
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I saw a really cool (unassembled and unpainted) Cthulhu mini on Reaper's site... The only downside is that he's within the $30-$40 range... Money I don't have at the moment. I'm just using a spare Feral Troll atm lol.
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Posted May 6th, 2014 at 05:26 PM by flameslayer93
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