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In Response . . .

Posted September 23rd, 2012 at 03:42 PM by kolakoski
Well met!

dok had this to say about Shrine of Death in particular, and my maps in general:

One thing you should probably try to do on this and other maps you've posted recently is to move the desirable bonuses off of high ground. A lot of your elevated terrain is next to jungle, and the power glyph is on elevated terrain. If, in stead, you have the jungle next to relative low ground, and put the glyph in a low spot, you create more incentive for players to stake out those areas of the map, as well. As it is, the map looks like a few really desirable spots with kill zones between them.

The following map is a raw response to dok's comment.


Start Zones are the Sand hexes at either end of the map.




The elevated area is accessible (via Road hexes) from the entrances at either end (near the Jungle Bushes), and at the breaks in the battlements (near the Hives and near the Great Evergreens)




















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chas's Avatar
Looks good to play on!
Posted October 1st, 2012 at 02:34 AM by chas chas is offline
 
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