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This is a neater way of storing my playtests for my customs that I want other people to be able to see. I mostly intend on posting about units that I'd like to submit to the SoV.
Yokai Faction All Yokai faction playtests listed in one convenient spot, so that you don't have to look through individual unit playtests in their side factions.

Yokai vs. Samurai + Mecha

Posted February 21st, 2021 at 07:18 PM by Astroking112
Well, in my infinite temptations for cool miniatures, I realized that the sculpt used for Mokumokuren actually had the availability for an SoV submission... And given the very positive responses that the design has gotten, Captain Stupendous and I decided that it's worth adding it to the testing pool to try and get it ready for Yokai Wave 2.

Ideally, Mokumokuren will add a lot to Yokai armies as their first non-Unique option, opening up army-building options a lot. Given that they're also offensively oriented, this has the potential to really diversify the faction, and a living object of some sort almost feels like a thematic necessity here given the actual Yokai legends. So we wanted to test out a revised draft from the one initially posted to my thread, which swaps the revealed OM gimmick to be more in line with other Yokai and adds a range limit to the "Lesser Shapeshift" for thematic reasons. Both of these changes should be minimal for Yokai builds, but...
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Yokai vs. Heavy Gruts

Posted January 30th, 2021 at 07:04 PM by Astroking112
The Kirin-led Yokai just lost to Sacred Band, so obviously the next step is to test them against a probably A-tier army of Heavy Gruts, Nerak, Grimnak, and Marro Warriors. Surprisingly, they did better than against the Sacred Band.

DEADLOCK by Dignan
500 Points
Heavy Snow and Normal Ice
Glyphs: Ulaniva and Wannok
Captain Stupendous: Abe no Seimei, Kincho, Masha Shingai, Kirin, Nure Onna
Astro: Heavy Gruts x4, Nerak the Glacian Swog Rider, Grimnak, Marro Warriors

3x Heavy Gruts, 4x Marro Warriors, Grimnak (unwounded), Nerak (unwounded)
~270 Points Left

Spoiler Alert!
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Yokai vs. Sacred Band

Posted January 30th, 2021 at 01:59 AM by Astroking112
Updated January 30th, 2021 at 07:05 PM by Astroking112
So, the Kirin's beefed up and ready to absolutely terrify those bread and butter common squads. What better way to truly test its mettle than to throw it against the horrifying horrors of the Sacred Band?

Feast your eyes, anonymous viewer, but be warned that this post is not for the faint of heart. That is, unless you wanted to see the Yokai lose to a fairly middle-tier army. In that case, you've got nothing to worry about.

VALLEDONN FORTRESS by antmarchingroves
500 Points
Normal Snow and Normal Ice
Glyphs: Valda and Wannok
Astro: Abe no Seimei, Kincho, Masha Shingai, Kirin, Nure Onna
Hero89: Sacred Band x4, Marcus Decimus Gallus, Parmenio, Gen. Simon Fraser, Johnny "Shotgun" Sullivan

Spoiler Alert!
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Yokai vs. 4th Mass

Posted January 24th, 2021 at 06:59 PM by Astroking112
Captain Stupendous and I ran a game with the Yokai's biggest new addition, the Kirin, against an army of 4th Mass yesterday. I was mostly wanting to see how a figure that in theory counters bread and butter squads fares against some of the most bread-and-buttery units out there. Here are the results:

ASCENSION by Flash_19
Glyphs: Holdir and Valda
Heavy Snow and Normal Ice.
Astro: Abe no Seimei, Kincho, Masha Shingai, Kirin (480)
Captain Stupendous: 4th Massachusetts Line x4, Alastair MacDirk, Morgan's Riflemen, Eldgrim (480)

Spoiler Alert!
Comments 0 Astroking112 is offline

Yokai Team Battle

Posted January 23rd, 2021 at 08:33 PM by Astroking112
Don't look away from the walls of text just yet! Here's an appealing picture to show how cool the Yokai can look on the battlefield (you can even see Ibaraki in the distance doing Ibaraki things!):

...Just pretend that Arkmer is Seimei, okay? I had to get free shipping from MiniatureMarket somehow, even if it meant that it took several months to get the Seimei sculpt.

In all seriousness, there was a small handful of people that were in my social bubble last semester. One weekend, we decided to have a great HeroScape team battle, even if it took us all night. Throwing in the regenerating Wildwoods and the Yokai that struggle to kill stuff probably didn't help.

No glyphs. Expanded starting zones to hold everyone's armies.

Team 1:
Astro: Abe no Seimei, Kincho,...
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