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Our Spell Books

Posted June 23rd, 2010 at 04:15 PM by Sylvano the Wasabus
Some folks asked, so here they are.

We tried to make our spell books simple to use and understand. We tried to use mostly Scape words and concepts.

A “charge” is a unit of magical energy. You can buy one for 5 points. You buy charges at the beginning of the game when you select your figures. You’ll need something to represent the charges- toothpicks, pennies, Lego.

Spells in book one require one charge to cast, spells in book two require two and spells in book three take three.

Each mage usually has a “natural spell”; for example Emirroon’s is his Elven Summoning Spell. A mage’s natural spell costs nothing for that mage to use. A mage only has to use charges to use spells from the spells books.

You must decide what level (one two or three) each mage is. Emirroon, I’d say, is a level three mage.

Mages in level one can only cast from spell book one. Mages in level two can cast...

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