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Heroscape is Back? From Where?

Posted March 10th, 2024 at 02:32 PM by kolakoski
Updated March 10th, 2024 at 02:50 PM by kolakoski

Well met!

It never left.

I cannot speak to how important Renegade's success is to any given 'Scaper. I can only speak for myself, and hope that my perspective is helpful.

I have been on this site since 2008. I have been fortunate enough to have a regular group of guys to play with - The New York City Gang Of Four. I enjoy designing units. C3V/SoV units are "official" at our table. One of my designs, Kha, was inducted into the SoV.

I am a Martial Artist (4th degree Black Belt in Karate), a Singer (Classical, Church, Musical Theater, Caberet, And Jazz), and have read tons of Historical Fiction, Fantasy, and Science Fiction novels - all of which inform my creative imagination. To me, designing a unit for Heroscape is an art very much like Jazz. The soloist creates within a cooperative context. Improvisation and pushing the creative envelope are encouraged, but the soloist is always listening and his version
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Old

Captain Xue Playtest - 1/17/24

Posted January 12th, 2024 at 11:07 AM by kolakoski
Updated January 13th, 2024 at 11:17 AM by kolakoski

Well met!


Super excited to be testing Captain Xue at our next Gang gathering on January 17th. In anticipation of playing two games, I'll be fielding the following two armies in a 600 point, themed scenario of chas' design:

Women Only
150 WoA x 3
140 Eltahale
125 Captain Xue
60 Elaria the Pale
35 Seleena
600 points, 13 spaces

Soldiers, Warriors and Their Leaders
200 Romans x 4
125 Captain Xue
120 Venoc Warlord
100 Marcus
50 Me-Burq-Sa
595 points, 21 spaces

We'll be looking at how she plays, how much tweaking, if any, Captain Xue's Edge might merit, and, of course, what would be the best price for her. I'm also wondering if eschewing Elaria the Pale with her is ever a good idea, but the second army's theme requires it. It will be interesting to see how it plays out.
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Old

Holiday Greetings from Sunny Negril!

Posted December 23rd, 2023 at 02:18 PM by kolakoski
Updated December 25th, 2023 at 06:51 PM by kolakoski

Well met!

Hope all is well with you and yours.

While lying on the beach, I have been brainstorming. . .

Pathfinder figure from Contenders and Champions: Irori, God of Perfection

WU XIN
General: Aquilla
Human, Unique Hero, Priest, Disciplined, Medium 5
Life 5, Move 5, Range 1, Attack 3, Defense 3

PENETRATING BLOW
After attacking normally with Wu Xin, if a skull was rolled, roll a 20-sided die.
If you roll of 1-12, nothing happens.
If you roll 13-15, the defending figure receives 1 wound.
If you roll 16-17, the defending figure receives 2 wounds.
If you roll 18-19, the defending figure receives 3 wounds.
If you roll a 20 or higher, the defending figure receives 6 wounds.

LIFE IS SACRED
If Wu Xin would inflict enough wounds to destroy a figure, roll a 20-sided die. On a roll of 1-4, destroy the figure normally. On a roll
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Old

Family Reunion!

Posted October 26th, 2023 at 06:27 PM by kolakoski

Well met!

Nadi has just recently posted some cute maps. Created the scenario below for one of them.


Family Reunion!
It's all about the gold, of course!

"Gentlemen, and ladies, you'd best watch your backs. No one can be trusted with so much at stake!"


The Map. ItalianMomma's Doorstep. Note: One, the trees will all function like jungle trees. Two, figures moving up or down ladders move two rungs for each movement space.



The Patriarchs. Heracles and Sgt. Drake SotM are on the Rock spaces on the top tower. They may not be (nor Sgt. Drake RotV) chosen as Capos. They may not move or attack. If a player's figure ends its turn unengaged and adjacent to one of the Patriarchs, that player may roll a 20-sided die. On a roll of 11 or higher, that figure receives a Brandar's
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Old

The Summoning - A Taeblewalker Scenario

Posted October 14th, 2023 at 10:44 AM by kolakoski
Updated October 15th, 2023 at 09:28 AM by kolakoski

Well met!

Taeblewalker's 10/21/23 scenario:

The Summoning

The Sudema laughed. "The Summoning is almost complete! Those fools outside must be destroyed. Kill them all!

The Maps: Two room dungeon.

The Armies:

Thrasher: Horn Skull Brutes x 2 and Goblin Cutters x 2 and (Second Map) Sudema and Crypt Guardians x 3

Sherman: Arrow Gruts x 2, Swog Riders x 2 and Krug and (Second Map) Zombies x 4

Taeblewalker: Death Chasers x 2 and Ogre Warhulk and (Second Map) Skeletons of Annellintia x 2, Iskra and the Rechets of Bogdan

chas: Syvarris, Sonlen and Aubrien Archers x 2

kolakoski: Migol Ironwill, Mogrim Forgehammer and Shieldsmiths of Granitekeep x 2

kolakoski: Kozil, Asterios, Prince al'Kahora, and Martial La Hire

The Play: The fight against the minions goes until one side is eliminated, but if
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