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Heroscape and Beyond

Posted October 9th, 2012 at 08:45 PM by BoneSnap
One of the things that always caught my eye with Heroscape is the ease with which it can be added to. I can browse Heroscapers.com almost any day and find new ideas, new maps, new figures, or new strategies. I find it amazing that when Heroscape was officially discontinued, itís community stepped up and decided not to get the memo. Donít quote me on this, but Iím fairly sure that more customs have been created since the discontinuation of Heroscape than Hasbro and WotC ever officially made for the game. Heroscape still has a thriving community of talented and creative fans that arenít about to quit.

That being said, however, all that creativity and talent is still crammed into a tightly defined mindset. Maps are designed using 2 or 3 sets and built for 500 point 1v1 matches. Figures and customs are still evaluated based on 500 point armies. Donít get me wrong, thereís nothing wrong with a 500 point game. Iíve played several tournaments at or around 500 points and enjoyed...
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Random Thoughts

Posted May 21st, 2011 at 04:07 AM by BoneSnap
Apparently I have a blog now. I'm not entirely sure what I'm going to do with it yet, but for now I'll just stick to whatever Heroscape nonsense pops into my head.

So I went ahead and played a mock tournament today (In reality, we just play a smaller point value, skip the glyphs, and get really puffed up about our armies, but it's all harmless fun really). I, for one, was rather excited about my army. Earlier this week I had randomly played a scout-based army and it dominated, so I figured it would be a great chance to take a fun army and show people how competitive it could be, so I went ahead and played today with:

Spiders x5 -- 200
Wyvern x2 -- 400
Mohican River Tribe x4 -- 680
Venoc Warlord -- 800
Brave Arrow -- 850
Zetacron -- 910
Estivara -- 990

(Yes, 1000 points is a smaller game for us)

I was really determined to take this army and make a good run with it, so I played it a few...
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