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Going to Clancampbell's Multiplayer Madness (4/16/11)!

Posted March 18th, 2011 at 03:49 PM by kolakoski
Well met!

Taeblewalker kindly invited me along, so I will be meeting Clan's Heroscape clan for the first time (link below).

http://www.heroscapers.com/community...ad.php?t=34728

I'm leaning towards playing the following:

Spoiler Alert!


although there are, of course, stronger options, notably containing my security blanket, Kaemon Awa, or other ranged units.
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Comments 3 kolakoski is offline
Old

The Battle for Stonegate Dam (Version 2.0)

Posted March 17th, 2011 at 02:09 PM by kolakoski
Well met!

The Gang of Four meets again (on 3/18/11), to fight in Teams of 2 (TBD) for possession of both glyphs and the bridge. (Map in link below.)

http://www.heroscapers.com/community...do=file&id=427

I will be fielding the following:

Spoiler Alert!


Hopefully, I'll have a Battle Report (with pics) soon.
Posted in Uncategorized
Comments 2 kolakoski is offline
Old

Missing Guns & Cheese

Posted March 11th, 2011 at 02:11 PM by kolakoski
Updated July 22nd, 2011 at 10:27 AM by kolakoski
Well met!

While posting various Wyvern armies in the Competitive Armies forum, I realized how much my secret megalomaniac longs for his guns. Especially as the Wyvern is one of the few units not to win a tournament (see Ollie's Champion for a Day thread [refrigerator giveaways?].



I can see it all now . . .

[150 Q-10
150 10th x 2
100 Krav
100 Wyvern
500

Truth: Well, kolakoski, how does it feel to finally win the Big One?

kolakoski: Very satisfying, although I was fortunate that my Wyvern rolled 4 skulls against Last Year's Cheese's Q-9.]

Ah well, I can dream, can't I?

Maybe something like this could win.

210 Phantom Knights x 3
185 Nilfeim
100 Wyvern
495

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Comments 4 kolakoski is offline
Old

Night Raid! Redux

Posted March 8th, 2011 at 11:14 AM by kolakoski
Updated March 11th, 2011 at 11:13 AM by kolakoski
Well met!

My Night Raid! scenario, thus far, has not captured the spirit of my vision of the feeling such a scenario should generate. I have built some nice maps for it, though. The Compound now consists of a long central pool, stair-stepped up in the middle, with a couple of Dungeon 7-hexers at the top, all surrounded by a sprawling Sand fort, with Road at the opposite ends leading up around the outside edges of the Compound. There are 2 Palm trees and 4 Bushes along the pool, and 4 Pines on heights close to the outer edges of the Compound. On high elevations on 2 corners, and lower elevations near the entrances (as outposts), on opposite corners, are Ruins.

Although, in theory, zero visibility is desirable, in practice, it just feels like a daylight melee-only game. I'm tempted to use the 3-hex limit imposed by Homba in his Night Raid on the Barrow. But, to more realistically capture the tension of such a raid, on a cloudy, moonlit night, I'm leaning towards...
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Comments 0 kolakoski is offline
Old

Song of the Pillars Tonight!

Posted March 2nd, 2011 at 10:31 AM by kolakoski
Well met!

The Gang of Four (minus Sherman) is playing the new "official" scenario tonight. chas has been feverishly testing multiple armies, including WoA/Aubriens and Marro Drudge, in anticipation. I have come up with an army that, at least in theory , should enable me to kick .

Spoiler Alert!
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Comments 0 kolakoski is offline

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