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Coming Anarchy?

Posted September 5th, 2014 at 03:34 PM by Sylvano the Wasabus
I am just getting old or is the world becoming a scarier place?

There was an ad hoc meeting in my neighbourhood last night. Rumour has it that the new person in the house with the flag is a sex offender interested in little girls My neighbours are plotting to drive him out. Or beat him up. Or kill him.

The news is always full of scary things, anymore. War, hate, refugees- itís a surprise to me that our species has survived at all. In Libya and Iraq the removal of brutal dictators have left chaos.

Do people not know how to behave? Youíd think with a nasty dictator gone people could organize the kind of society they wanted.. A fair just one. But what if having never lived in one they donít know exactly what it is?

Or is it a case of guys with guns and personal agendas take the opportunity to do whatever they want because there is no one around to stop them? Small groups can ďget more stuffĒ. Why not just take the things...
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Old

Scape Lessons for Life

Posted August 29th, 2014 at 11:43 AM by Sylvano the Wasabus
Scape Lessons for Life

If youíre like me, maybe you find more and more things in life remind me of Scape. Here are a few ideas about some of the similarities:


1. Map building can be a pain and it takes up space and dining room tables and it takes too long and there are all the storage issues and if youíre free building it can take a couple of tries and youíre always missing just the right piece but if you do a good job you can make something really nice and keep it around for a while.
The same is true of life. Your must build your own map, your own life structure and it takes too long and you donít always know what youíre doing but if you keep at it you end up with a pretty nice life that you can enjoy and add on to. It wonít happen if you donít build it. And if things change you may have to rebuild again- but youíll know how.

2. Like the Knights of Weston we all have our stats- Scape figures have move, range, attack and...
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Old

Jandar in a corner

Posted August 15th, 2014 at 02:52 PM by Sylvano the Wasabus
Weíve been playing on a new map- itís a big map, like we usually have but this one is bisected by a river six hexes wide. Itís bridged in the center with road tiles. Our current usual scenario is a kind of capture the flag with six flags- but once you have it captured you can move on.

Last night I faced my two older sons. I took Jandar. I knew my eldest son was taking the latest incarnation of his Skaven (ratmen) forces, so I made sure I took a mage who could hit with an area of effect attack. Since the skaven usually have low defence a good seven hex fire storm wipes quite a few off the map.

The skaven have an advantage which is also a deadly weakness. They are allowed to have two figures per hex- meaning they move better and when they are adjacent thereís twice as many attacks. But itís also a terrible weakness against figures, like mages, who can target a hex or hexes rather than an individual figure.

I wasnít feeling hopeful. ...
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Rats versus Lizards

Posted August 8th, 2014 at 03:13 PM by Sylvano the Wasabus
I have always loved the ratmen. They came from the warhammer universe, and like good rodents burrowed their way into our custom Scape universe.

My eldest son loves them. His insidious custom creations have frustrated the rest of us for years. Last night was no exception.

The rats have a theme- though they lack ranged weapons their move of 6 helps them to cover ground quickly. By special rule two rats are allowed on each hex instead of just one figure. It means a lot of them get close to you really fast. The Bergen Pack has low attack and defence because they are cannon fodder. If you donít attack and engage, theyíll get at you first. Theyíll tie you up and hack at you, keeping engaged figures useless. They only way to get past them is to kill them. They are usually backed up by tougher troops- the experienced and well armed storm vermin, the long lanced Poker Pack or the tricky Sun Pack who have a little more defence. They have heroes and mages...
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Knights of the Future

Posted July 31st, 2014 at 02:05 PM by Sylvano the Wasabus
The pages - young knights in training- were out in full force for the recent summer medieval camp. But something has changed somehow- they all seem to be younger and smaller than ever before. I guess mostly they are seven to ten years old and they always were. Itís just that now my own children are older and I guessed I judged using them as a yardstick. When they were small, it seemed normal, now that theyíre bigger, little kids seem especially tiny.

Perhaps I have run this program too many times now. The thrills and terrors are no longer exciting, just another activity. I try hard to remember that the pages are experiencing things for the first time. They still get frightened and scared, I just donít notice as much.

We had a large group of squirters (little boys) this time. The best of them was called Demon blade. They get to pick new names when they come in and for a week they live the fantasy of being someone else. Itís always very freeing and I am constantly...
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