The Lure of 3D Hexes
Do you remember the first time you saw the Heroscape Master Set? The first time you noticed all the pre-painted minis? How about when you saw the terrain? For many of us, it was the terrain that caught our eye and started us on this awesome game. It was stackable and interlocking; we could build our own battlefields over and over again.
Then, with each terrain expansion, things got better and better. We now have forest, roads, lava, ice, snow, glaciers, and soon castles. Remember the Toy Fair photos.
Our own members of Herscapers.com have made exceptional use of this terrain and even created some of their own.
For instance Caravaggio, who just happens to be an architect, has wowed us with his creativity and realism in his maps. Hiis wide spanning bridges and towering volcanic peaks show that he is a true map artist.
Another member, EyeofSauron, incorporated his own personal creations into Heroscape. He added custom columns, providing more obstacles and richer visuals to his battlegrounds.
You can find more info on Carvaggio's maps HERE
And EyeofSauron's Columns HERE
This and more can be found inside the Heroscapers.com community forums.
Then, with each terrain expansion, things got better and better. We now have forest, roads, lava, ice, snow, glaciers, and soon castles. Remember the Toy Fair photos.
Our own members of Herscapers.com have made exceptional use of this terrain and even created some of their own.
For instance Caravaggio, who just happens to be an architect, has wowed us with his creativity and realism in his maps. Hiis wide spanning bridges and towering volcanic peaks show that he is a true map artist.
Another member, EyeofSauron, incorporated his own personal creations into Heroscape. He added custom columns, providing more obstacles and richer visuals to his battlegrounds.
You can find more info on Carvaggio's maps HERE
And EyeofSauron's Columns HERE
This and more can be found inside the Heroscapers.com community forums.
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- The Lure of 3D Hexes (May 11th, 2006)