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3. Masha Shingai vs Romans and Redcoats

Posted October 29th, 2018 at 01:49 AM by Astroking112
Highways and Dieways
Glyphs: Move +2, Unique Attack +1
500 Points

Army 1: Masha Shingai, Raelin, Tagawa Samurai Archers x5 (495)
Army 2: Marcus Decimus Gallus, Me-Burq-Sa, Roman Legionnaires x3, 10th Regiment of Foot x2, Siiv (490)

What Units Survived?
Marcus Decimus Gallus (2 wounds), 1 Roman Legionnaire, 2 10th Regiment of Foot, Siiv (no wounds)
~150 Points

Game Summary:
Me-Burq-Sa and the Romans won initiative, quickly claiming the movement glyph. Masha rushed out to engage some Romans, and a stray TSA managed to engage Me-Burq-Sa. Unwilling to be tied down, Me-Burq-Sa took a wound from a leaving engagement attack, but managed to take down some archers with him.

With Masha further away from my starting zone and the Roman Legionnaires being the main opposing force, I was finally able to abuse the line-of-sight-blocking trees and 4 range on the aura to avoid it the next round, only losing...
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Posted in Customs , Masha Shingai
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2. Masha Shingai vs Blasts/Glads

Posted October 28th, 2018 at 05:42 PM by Astroking112
Highways and Dieways
Glyphs: Defense +1, Initiative +8
500 Points

Astro: Masha Shingai, Raelin, Tagawa Samurai Archers x5 (495)
Leo: Blastatrons x2, Gladiatrons x3, Evar Scarcarver, Kira Jax (500)

Which Units Survived?
11 Gladiatrons, 4 Blastatrons, Evar Scarcarver (0 wounds), Kira Jax (0 wounds)
~420 Points

Game Summary:
The Tagawa Samurai Archers rushed out after an early initiative win to try and claim the defense glyph, but they absolutely missed every attack and made a poor show. They couldn’t keep up with the massive mobilization of an excellent army that Leo so rudely decided to take against the TSA. After the initial squad was cleared out, they couldn’t get away from Masha’s aura of terror, bringing them down to 1 attack (or 2 on height) as a result, which was devastating.

With 7 range, the Blasts were able to easily stay out of Masha’s aura, and with being able to move 8 figures...
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Posted in Customs , Masha Shingai
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FFC #20 - HiS Completed

Posted October 27th, 2018 at 08:52 PM by The Grim Reaper's Friend
Updated November 6th, 2018 at 04:56 PM by The Grim Reaper's Friend
TGRF's Fan Fiction Chronicles - Entry 20

After a day of furious writing, I have completed HiS. This isn't just another fan fiction. This is a big milestone for me, as it is the longest thing, fan fiction or otherwise, which I have ever written.

It weighs in at 219 pages, 119,364 words, and 59 chapters. At long last, I am approaching novel standards. It was the subplots which contributed to the bulk.

Immediate thoughts after writing it: optimistic. I doubt I can ever top Red, but HiS should definitely be up there with the better things I've written. There's certainly some things I need to work on, which I'll address in TLFF, but I feel that HiS is a big improvement over my last fan fiction, ACoS.

Some of the improvements I'm looking forward to sharing in HiS include the dialogue, developed subcharacters, and realistic character reactions to each other. I tried to work a lot on that, since I was feeling that a lot of the dialogue and...
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He should definitely get that. (#4)
Posted in FFC
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Super Secret Exclusive 56

Posted October 27th, 2018 at 04:01 AM by truth
DISCLAIMER: This is not official. This is a fan made custom project.

This is what we have previously created and released: C3G Books of Index
This is what we have created and are currently releasing: C3G Promotions Department
This is where you can go to get started with C3G (Comics Customs Creators Guild): Welcome to C3G!


Michael Myers
Freddy Krueger


October 1st, 1974 - Leatherface butchers his prey...
October 25th, 1978 - Michael Myers "The Shape" came home...
November 9th, 1984 - Freddy Krueger's Nightmare began in Springwood...
September 18th, 1987 - Pinhead tortured those who sought a lifetime of pleasure...
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Beautiful Colby
Posted in Custom Units
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Customs Creation - October 2018

Posted October 22nd, 2018 at 04:28 AM by HS Codex

Customs Creation
Criticism: Giving and Taking
Author: Scytale

Creating custom Heroscape units is a lot of fun. Even more fun is seeing them played in games. You can create all the customs you like and play them in your home games; plenty of people do so and have great fun doing it. Some like to take that next step and share their creations with the online Heroscapers community. Of course, it’s nice when someone else prints out and uses your designs in their games (as a creator, there is no greater compliment), but the true value of our generous community is in their invaluable critiques. Refining a unit with your own playtesting and your local group is all well and good, but the broad experiences, varied tastes, and discerning eyes of the people that frequent the customs community can really help to raise your customs to the next level.
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Posted in Uncategorized
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