The Swamp Outpost
Well met!
140 Racheim
140 Master of the Hunt
60 Yi Feng
200, 3 spaces
Victory Conditions. The Team with the most figures left on the Map at the end of 10 Rounds wins.
Treasure Glyphs. Treasure Glyphs are Brandar's Chests (trapped normally). Each carried Treasure Glyph counts as a figure left on the Map for the purpose of satisfying the Victory Conditions.
The idea for this scenario stemmed from the center-modified Swamp Thing I built for Islandscape XIII, and the tournament's Cluster Draft format. I hope I will be forgiven for what I am doing to Browncoat's creation . . .
Teams of intrepid explorers
clash over treasure in
clash over treasure in
The Swamp Outpost
The Map. Swamp Thing, mutilated to create a Fort in the center. There are 4 Treasure Glyphs within the Fort.
[Took a few minutes to throw together a sample Map. Any similarity to Swamp Thing is purely coincidental.]
[Note: No flyers except Othkurik and Racheim. No shooters except the flyers, Elaria the Pale, and Shiori.]
The Explorers. 4 Players, 2 Teams. The Teams snake draft 6 Clusters from the [tentative] Clusters set out below, and then each Team assigns 3 Clusters to each of its Players.
100 Varkaanan Quickblades
100 Wyvern
200, 5 spaces
100 Wyvern
200, 5 spaces
100 Kozuke Samurai
100 Ogre Pulverizer
200, 4 spaces
100 Ogre Pulverizer
200, 4 spaces
110 Tetraites
90 Chen Tang
200, 2 spaces
90 Chen Tang
200, 2 spaces
110 Uzog
90 Feral Troll
200, 3 spaces
90 Feral Troll
200, 3 spaces
120 Bahadur
80 Prince al'Kahora
200, 2 spaces
80 Prince al'Kahora
200, 2 spaces
120 Kaemon
80 Kumiko
200, 2 spaces
80 Kumiko
200, 2 spaces
130 Locksley
70 Arthur of Sherwood
200, 3 spaces
70 Arthur of Sherwood
200, 3 spaces
130 Kozil
70 Martial La Hire
200, 2 spaces
70 Martial La Hire
200, 2 spaces
140 Racheim
60 Shiori
200, 3 spaces
200, 3 spaces
140 Morgoloth
60 Elaria the Pale
200, 2 spaces
60 Elaria the Pale
200, 2 spaces
140 Master of the Hunt
60 Darrak Ambershard
200, 3 spaces
60 Darrak Ambershard
200, 3 spaces
140 Master of the Hunt
60 Yi Feng
200, 3 spaces
Victory Conditions. The Team with the most figures left on the Map at the end of 10 Rounds wins.
Treasure Glyphs. Treasure Glyphs are Brandar's Chests (trapped normally). Each carried Treasure Glyph counts as a figure left on the Map for the purpose of satisfying the Victory Conditions.
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