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Round 3 - January 2011 Lazy Laundry Tournament

Posted January 28th, 2011 at 11:35 AM by Elginb
Well, my predictions are starting to get a little better, probably just because I’ve had a chance to see all the teams in play—but we’ll see how my predictions hold out.

Round 2 was played on a map that was kind of like a collapsed overpass— there was a road going from start zone to start zone, connecting three high points, but it fell low around the central and longest high point, which was running perpendicular to the road as a whole. The other two high points were abutting the start zones, but the low part of the road was toward the center of the map. The terrain was situated such that it created 4 small valleys, two were hot & cold valleys—you had to go through a lava field and an ice patch to get to a glyph on a dungeon space (on one side was the wind glyph, the other the wound glyph). The other two valleys were swampy, jungle valleys, through which you could gain the easiest access to the central high ground. Where the road collapsed nearest the central high ground...

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