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Heroscape GenCon Maps 2007

Posted July 3rd, 2007 at 03:31 PM by truth
Updated April 14th, 2008 at 03:55 PM by truth
Heroscaper R˙chean is in charge of our GenCon tournament maps this year.* R˙chean writes:

Heroscape GenCon Maps 2007 - featuring maps by UranusPChicago and Geosmores

You can't go wrong with UPC maps:

These are the maps that will be used in the Heroscapers.com GenCon tourneys:

The much maligned, hated and feared, Arctic Divide by UranusPChicago:

1 MS
1 Tundra
2 glyphs
* normal snow; normal ice (Sorry UPC!)
DOWNLOAD

Popular and Brutal, Highways and Dieways by UranusPChicago:

1 MS
2 RTTFF
2 glyphs
* 1-hex grass tiles will be added to each end of the wall and add'l start zone hex will be designated to make 24.
* the two big trees will be raised one level.
DOWNLOAD

--

New comer, geosmores has many Great Maps!

Pleasing to the eye and a great play, Ashonqurk Fields by geosmores:

1 MS
Trees and walls from 1 RTTFF
2 glyphs
* Large middle Tree will be removed.
* The glyphs will be moved to the sand hex that jets out into the water on both sides.
DOWNLOAD

And from Klomar's Training Ground - Location Seven by geosmores:

1 MS
2 glyphs
* Middle glyph will be removed.
DOWNLOAD

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The other maps selected for GenCon '07:

Desolate Watch by Satyr:

1 MS
1 RTTFF
2 glyphs
* Large tree may be turned to create less of a choke on the side of the map.
DOWNLOAD

--

AnnihilationAlley by Codeman:

1 MS + 4 2-hex grass and 2 1-hex grass
1 RTTFF
2 glyphs
* Minor tweaking here to remove the lone errant road hex.
(This one does use more than 1 MS, but some of the other maps don’t use all the terrain)
DOWNLOAD

--

Hot Heights by Jormi_Boced:

1 MS
1 Lava
2 glyphs
DOWNLOAD

--

Molten Ground by DrLivingston:

1 MS
1 Lava
2 glyphs
* Glyphs on the lava field.
DOWNLOAD

--

Island Conflict by funrun / R˙chean:

1 MS
1 Glyph
DOWNLOAD

--

Spring Thaw by Kahrma:

1 MS
1 Tundra
* Glyphs will be moved to central ice hexes near the middle
* Normal Snow; Normal Ice
DOWNLOAD

--

- The glyph pool will be as follows: Astrid (+1 attack), Gerda (+1 defense), Valda (+2 move), Dagmar (+8 initiative), and Lodin (+1 to D20 rolls)

- Start zone size on each map will be 24 hexes. (heat of battle allows for 26 hexes, but that event does not use designated start zones)

--

* * * The intent is to have each map built twice for a total of 20 maps. The only tournament that actually requires 20 maps is the Heroscape GenCon Indy Championship. The personnel running any and all the GenCon tournaments reserve the right to omit maps or add alternate maps as needed, for any or all of the events. Also, minor changes may be made to the maps for any or all of the events as the needs of the tournaments arise or issues are discovered. We will try our best to leave the maps as they are listed here with the minor changes already specified and will make every effort to update this information if there is a change prior to Gencon. * * *
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