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Heroscape D3 Preview Week 5

Posted October 13th, 2010 at 11:12 AM by truth
Updated October 13th, 2010 at 02:42 PM by truth
And so we have arrived, to the final week of D3 previews! Some of you may notice, while this is our last Preview Wednesday for D3, we still have 3 Army Cards to reveal.

The final 3 figures have been shipped to 3 National Heroscape Day events. The Ice Troll Berserker will be revealed at the New England event, Moltenclaw will be revealed at Tree Town Open VI, and Master of the Hunt will be revealed at Hexes in Texas. I’ll post the article for those figures once I return from the New England event Saturday night.

But today, we’re going to cover the other 3 remaining Army Cards. The Mezzodemon Warmongers, The Death Chasers of Thesk, and Evar Scarcarver

Mezzodemon Warmongers:


The Mezzodemons are another 2 unit common squad for D&D Scape. Like the Death Knights of Valkrill they have their own unique twist that makes them deadly on the battlefield. Unlike the Death Knights, the Mezzodemons are more of a defensive squad. Their basic attack is based on a short ranged Poison cloud, with that cloud affecting Common figures more than Unique/Uncommon figures.

Each squad comes with 2 Exoskeleton Markers. When you draft Mezzodemons, you collect 1 marker for each Mezzodemon in your army. After a Mezzodemon rolls defense for a NORMAL attack, you can remove a exoskeleton marker from a Mezzodemon Army card to ignore those wounds.

This makes the Mezzodemons well suited to hold an area, especially a glyph, but also means that they are very strong early in the game as they just won’t fall, but as the game moves on, and the markers run out, they fall much easier. They are a really fun squad to bring into battle, but don’t rely too heavily on them, or you will regret it.



Death Chasers of Thesk:




The next squad we’re revealing today is the Death Chasers of Thesk. We wanted to design these guys as a wild force that just sweeps over the battlefield and keeps attacking till their opponent falls. To that end, we designed the Orc Battle Rush power. That first 5 space jump on any map is huge! All of a sudden your opponent’s tactics have to change now that he has a few squads of Orcs breathing down his neck.

Not to mention Taskmaster Bonding, which allows the Orcs to bond with the Large Wild Hero that is forcing them down the battlefield. The current Heroes that bond with the Death Chasers are: Me-Burq-Sa, Nerak, Ogre Pulverizer, Ogre Warhulk, and the Swog Rider.



Evar Scarcarver:




And finally, we’ve reached the third of four new sculpts in this wave (the 4th is the Master of the Hunt which will be revealed at Hexes in Texas this Saturday). Evar Scarcarver is Vydar’s new Frostrager. We wanted to give Evar the ability to turn Frost Rage on as opposed to just having him raging all the time. In our discussions, Colby came up with the X order marker mechanic we finally used, and eventually repurposed for Siege as well.

Evar comes with 2 unique powers. First, his Frost Rage power, which turns him into a mini-krug. Second is his Double Assault power. Double Assault allows him to attack an adjacent figure and quickly turn that attack into a second one as well. That second attack doesn’t need to be against the same figure (but of course engagement rules apply) the only trigger for using the power is that the first attack has to be against an adjacent opponent.




Enjoy dissecting those figures, and try to make it out to your local NHSD event this weekend!
Remember, if you show up at one of the below events, you can get a close up look at some of the new figures in D3!
New England: Ice Troll Berserker revealed, Siege, Mezzodemon Warmongers, and the Ogre Pulverizer
Texas: Master of the Hunt revealed, Death Knights of Valkrill, Frost Giant of Morh, and the Horned Skull Brutes
Tree Town: Moltenclaw revealed, Eltahale, Death Chasers of Thesk, and Evar Scarcarver.
I’ll post the preview for all 3 cards that night (10/16)

Chris Dupuis
Posted in Heroscape News
Comments 144
Total Comments 144

Comments

Old
It looks like the pulverizer exists for a good reason after all. It's nice to see the warhulk get a much needed boost also. Now the costs of both of these pieces are justified. Neat update. The mechanics are unique and interesting, and the demon figures look good . Those orcs are going to see some serious use. A three man bonded squad with a bonus move and a skull smashing 4 attack for just 55 points makes for a pretty mean little melee unit.
Posted October 13th, 2010 at 02:19 PM by Looking East Looking East is offline
Old
I also like these X order marker powers. Now when you use the glyph to remove an opponent's order marker, it may not be a total waste if you happen to remove his 'X'
Posted October 13th, 2010 at 02:39 PM by BigBadBruinsMac BigBadBruinsMac is offline
Old
jahosaphat's Avatar
Well I like that battle rush places your orcs further ahead, but if your using your orcs with nerak your going to want to only move them four so they don't loose his bonus def. The fact that they are the third Valkrill card with bonding, I hope this is a pattern.
The orcs are also hunters, what kind of bonding with moh will they have, if any?
I like the use of the x marker with frost rage more than I like siege's x marker ability.

Exoskeleton markers are pretty sweet, makes them the first 2 life squad.

Also noticed that it said so far, when talking about large wild heros, so is one of the next three going to be wild large, may be molten claw?
Posted October 13th, 2010 at 02:41 PM by jahosaphat jahosaphat is offline
Old
DBC's Avatar
"Exoskeleton markers are pretty sweet, makes them the first 2 life squad."

You mean multi-life squad.
They can negate and entire attack - that could be several wounds!
Posted October 13th, 2010 at 02:50 PM by DBC DBC is offline
Old
Sonlen Dragonspine's Avatar
@jahosaphat technically they are a lil better than simply a 2 life squad. cuz it doesnt matter how much you take off on the first hit...you can take off 3 life and its still only gonna take off 1 exoskeleton marker
Posted October 13th, 2010 at 02:50 PM by Sonlen Dragonspine Sonlen Dragonspine is offline
Old
faure's Avatar
Quote:
The orcs are also hunters, what kind of bonding with moh will they have, if any?
...
Also noticed that it said so far, when talking about large wild heros, so is one of the next three going to be wild large, may be molten claw?
I'm thinking Master of the Hunt will prove to be Large Wild hero, and may have a further synergy with Hunters.
Posted October 13th, 2010 at 02:56 PM by faure faure is offline
Old
killercactus's Avatar
Quote:
Exoskeleton markers are pretty sweet, makes them the first 2 life squad."

You mean multi-life squad.
They can negate and entire attack - that could be several wounds!
It goes even further than that. The same Mezzodemon can use an exoskeleton marker 10 times, meaning that same one can just refuse to die until you run out of markers.
Posted October 13th, 2010 at 03:09 PM by killercactus killercactus is offline
Old
Arrow Grut's Avatar
The chaser will own zelrig. No matter what on before first turn you can seperate them.
Posted October 13th, 2010 at 03:12 PM by Arrow Grut Arrow Grut is offline
Old
jahosaphat's Avatar
I guess that's why everyone continues to say your going to want a special attack against them
Posted October 13th, 2010 at 03:41 PM by jahosaphat jahosaphat is offline
Old
skyknight's Avatar
That is correct Killer....
Posted October 13th, 2010 at 03:45 PM by skyknight skyknight is offline
Old
Toa Matoro's Avatar
ugh, im sorry but evar has gotta be like my least favorite sculpt ever, ugly colors and sculpt. mezzos are ok and orcs...not so much
Posted October 13th, 2010 at 03:53 PM by Toa Matoro Toa Matoro is offline
Old
Chardar's Avatar
I'm really glad that they went with this style of orc as opposed to the purple gorillas. The Mezzodemons are also awesome, but we already knew which sculpt we were getting. I kind of like the biker feel of Evar, but that's about it.
Posted October 13th, 2010 at 04:01 PM by Chardar Chardar is offline
Old
They all look awesome!
Posted October 13th, 2010 at 04:07 PM by Fen_Hydra Fen_Hydra is offline
Old
Extreme Kiwi's Avatar
The ice troll could have a wild personality.
Posted October 13th, 2010 at 04:08 PM by Extreme Kiwi Extreme Kiwi is offline
Old
PsychoticPanda's Avatar
I am totally using these Mezzodemon Warmongers with bugbears. They are the sickest figures in the wave (so far!). But hate the sculpt on the Evar Scarcsrver,
What is he in DnD?
Posted October 13th, 2010 at 04:27 PM by PsychoticPanda PsychoticPanda is offline
 
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