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Traitor Tag- Rules variation idea.

Posted November 28th, 2008 at 10:52 AM by Mossman
Just had a weird idea for a different twist to the game. Perhaps someone has suggested this before.

Instead of a glyph, place a hero somewhere on the map. The first player to reach that spot and "tag" the hero gains control, and takes an immediate turn with that hero. Subsequently, whenever an opponent inflicts a wound on the hero, that player takes control and takes an immediate turn. The hero continues to change sides each time he is wounded until he finally expires.

Thoughts?

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