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Game of Thrones The Undead Invasion - Revised

Posted August 30th, 2017 at 04:19 PM by kolakoski
Updated September 1st, 2017 at 10:57 AM by kolakoski


Game of Thrones
The Undead Invasion


The Map.

An area south of the Wall. It may include Winterfell.


The Armies.

Each of the Gang of Four shall build one of the four Armies below. No point limit, but all units must be Fantasy Medieval (or earlier, no guns), except as noted. No Marvel, SoV/C3V allowed. All players may draft the same units, as per normal 'Scape rules. There may be no more than two squads of any type of unit in an Army, except as noted.

Note: Each player must examine the unit restrictions/additions for each faction, when building his/her Army, as they lay out which units are unavailable to each other faction. For example, only the Northern Army may have Frost Giants, Axegrinders or Shieldsmiths.

The Lannisters.
16 spaces of non-flying, Human, Elven, including Ulginesh (in spite of his being double spaced), or Dwarven, Jandar, Einar, Ullar, or Aquilla units.. In addition to the 16 spaces, the Lannisters must, and only the Lannisters may, draft Heracles, 2 squads of Knights of Weston, and 2 squads of Templar Knights [may, and only they may, draft Templar Infantry, but they must be included within the base 16 hexes].

The North. 16 spaces of non-flying, Human, Elven, including Ulginesh (in spite of his being double spaced), or Dwarven, Jandar, Einar, Ullar, or Aquilla units. In addition to the 16 spaces, must, and only the Northern Army may, draft three Frost Giants of Mohr (representing the Wildling Giants), and two squads of either Axegrinders or Shieldsmiths [the unchosen of which may, of course, be drafted within the base 16 hexes].

The Targaryen. 16
spaces of non-flying, Human,Elven, including Ulginesh (in spite of his being double spaced), or Dwarven, Jandar, Einar, Ullar, or Aquilla units. In addition to the 16 spaces, must, and only the Targaryen Army may, draft Mimring and Moltenclaw, and two squads of Cathar Spearmen.

The Undead.
16 spaces of any General's non-flying, single spaced units. In addition to the 16 spaces, must, and only the Undead Army may, field Nilfeim and Sir Dupuis, and six squads of Zombies of Morindan, and must draft three non-flying, Range 1, double-spaced units (the Undead Giants).

The Armies of the Lannisters, the North, and the Targaryen (the "Alliance") are allied against the Undead.



Special Rules.


Dragons. All Dragons shall have Nilfeim's base stats: 6 Life, 6 Move, 6 Attack, and 4 Defense.

The Undead. All units in the Undead Army shall be have the Species Undead, (in addition to that on their Cards), and shall be subject to the following Special Powers (in addition to any others on their Cards):

Necromancy. When a unit you control is destroyed, roll the 20-sided die. If you roll an 11 or higher, place that unit on the army card of the Undead Leader.

Reanimation. After revealing an order marker on any Army Card, before taking a turn, you may remove one previously destroyed unit from the Army Card of the Undead Leader and place it on any empty space adjacent to the Undead Leader.


Undead Legion. After taking a turn with any unit, you may move two unengaged units you control who did not move or attack this turn up to 4 spaces each.

Undead Leader. Only the Undead Army may field Sir Dupuis, who must be the Undead Leader. The Undead Leader shall have base stats: 6 Life, 8 Move, 6 Attack, and 4 Defense, and the following Special Power (both instead of the those on his Card):

Dragonslayer. After moving and before attacking, you may choose any opponent's Huge figure within 5 clear sight spaces. Roll the 20-sided die. If you roll a 1-15, nothing happens. If you roll a 16 or higher, the chosen figure is destroyed.


Victory Conditions.

The Alliance wins if the Undead Leader is destroyed.

The Undead win if the Undead Leader exits through the Alliance Start Zone.


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